Some fixes in mark_animations and span command (#355)

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
This commit is contained in:
Julian Murgia
2021-08-04 11:02:48 +02:00
committed by GitHub
parent 392dc2d607
commit 51e1cfa92b
7 changed files with 337 additions and 341 deletions

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@@ -325,6 +325,10 @@ Moves object1 towards the position of object2, at the speed determined by
object1's "speed" property, unless overridden. This command is non-blocking.
It does not respect the room's navigation polygons, so you can move items
where the player can't walk.
#### <a name="SpawnCommand.md"></a>`spawn path [object2]` [API-Doc](api/SpawnCommand.md)
Instances a scene determined by "path", and places in the position of
object2 (object2 is optional)
#### <a name="StopCommand.md"></a>`stop` [API-Doc](api/StopCommand.md)
Stops the event's execution.