Created ESCGame class to force game.tscn scene to have empty functions by inheritance.
Also continued some tests about tooltip following mouse. Fixed project settings wrongly set.
This commit is contained in:
1 parent
6aa466d6d2
commit
52d19c34bd
19 files changed
+204
-67
No files matched your search
@@ -53,6 +53,7 @@ global_id = "r1_r_exit"
|
||||
esc_script = "res://game/rooms/room1/esc/right_exit.esc"
|
||||
is_exit = true
|
||||
tooltip_name = "Exit"
|
||||
default_action = "walk"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 1225.47, 353.99 )
|
||||
|
||||
@@ -54,6 +54,7 @@ global_id = "r2_r_exit"
|
||||
esc_script = "res://game/rooms/room2/esc/right_exit.esc"
|
||||
is_exit = true
|
||||
tooltip_name = "Right exit"
|
||||
default_action = "walk"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 1225.47, 353.99 )
|
||||
@@ -71,6 +72,7 @@ global_id = "r2_l_exit"
|
||||
esc_script = "res://game/rooms/room2/esc/left_exit.esc"
|
||||
is_exit = true
|
||||
tooltip_name = "Left exit"
|
||||
default_action = "walk"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 52.1462, 384.691 )
|
||||
|
||||
Reference in new issue
Block a user