Created ESCGame class to force game.tscn scene to have empty functions by inheritance.

Also continued some tests about tooltip following mouse.
Fixed project settings wrongly set.
This commit is contained in:
Julian Murgia
2021-02-11 07:15:55 +01:00
parent 6aa466d6d2
commit 52d19c34bd
19 changed files with 204 additions and 67 deletions

View File

@@ -29,6 +29,11 @@ _global_script_classes=[ {
"language": "GDScript",
"path": "res://addons/escoria-core/game/scenes/dialogs/dialog_player.gd"
}, {
"base": "Node2D",
"class": "ESCGame",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/escgame.gd"
}, {
"base": "Control",
"class": "ESCInventory",
"language": "GDScript",
@@ -69,6 +74,7 @@ _global_script_class_icons={
"ESCCamera": "",
"ESCCharacter": "",
"ESCDialogsPlayer": "",
"ESCGame": "",
"ESCInventory": "",
"ESCInventoryItem": "",
"ESCItem": "",
@@ -108,18 +114,17 @@ enabled=PoolStringArray( "escoria-core" )
[escoria]
debug/terminate_on_errors=true
main/game_start_script="res://game/start_game.esc"
main/main_menu_scene="res://game/ui/commons/main_menu.tscn"
debug/terminate_on_warnings=false
main/force_quit=true
internals/save_data=""
debug/terminate_on_warnings=false
debug/terminate_on_errors=true
debug/development_lang="en"
ui/tooltip_follows_mouse=true
ui/game_scene="res://game/ui/ui_9verbs/game.tscn"
ui/main_menu_scene="res://game/ui/commons/main_menu.tscn"
ui/default_dialog_scene="res://game/ui/commons/dialogs/dialog_label.tscn"
ui/tooltip_follows_mouse=false
ui/dialogs_folder="res://game/ui/commons/dialogs"
ui/default_dialog_scene="res://game/ui/commons/dialogs/dialog_label.tscn"
ui/main_menu_scene="res://game/ui/commons/main_menu.tscn"
ui/game_scene="res://game/ui/ui_9verbs/game.tscn"
internals/save_data=""
[input]