diff --git a/gymkhana/addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd b/gymkhana/addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd index 4cbaa68f..328a2827 100644 --- a/gymkhana/addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd +++ b/gymkhana/addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd @@ -15,11 +15,11 @@ export(int) var action1_y = 0 # The text for the tooltip of action2 export(String) var tooltip2_name -# Action1 enabled in inventory -export(bool) var inventory_action1_enabled +# Action1 tooltip text in inventory +export(String) var inventory_action1_text -# Action2 enabled in inventory -export(bool) var inventory_action2_enabled +# Action2 tooltip text in inventory +export(String) var inventory_action2_text #$tooltips.visible = true; var action1Tooltip: Object diff --git a/gymkhana/addons/escoria-ui-return-monkey-island/game.gd b/gymkhana/addons/escoria-ui-return-monkey-island/game.gd index 8256f781..25c42340 100644 --- a/gymkhana/addons/escoria-ui-return-monkey-island/game.gd +++ b/gymkhana/addons/escoria-ui-return-monkey-island/game.gd @@ -260,19 +260,33 @@ func left_double_click_on_item(item_global_id: String, event: InputEvent) -> voi ## INVENTORY ## +func click_on_inventory_item(item_global_id: String, event: InputEvent, action: String) -> void: + escoria.action_manager.set_current_action(action) + + var target_obj = escoria.object_manager.get_object(item_global_id).node + + escoria.action_manager.do( + escoria.action_manager.ACTION.ITEM_LEFT_CLICK, + [item_global_id, event], + true + ) + + if (target_obj is ESCItemWithTooltip) && (action == ACTION1 && target_obj.inventory_action1_text != "") || (action == ACTION2 && target_obj.inventory_action2_text != ""): + $tooltip_layer/tooltip.hide() + $tooltip_layer/tooltip2.hide() + func left_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void: - click_on_item(inventory_item_global_id, event, ACTION1) + click_on_inventory_item(inventory_item_global_id, event, ACTION1) func right_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void: - click_on_item(inventory_item_global_id, event, ACTION2) + click_on_inventory_item(inventory_item_global_id, event, ACTION2) func inventory_item_focused(inventory_item_global_id: String) -> void: var target_obj = escoria.object_manager.get_object(inventory_item_global_id).node - if target_obj is ESCItem && target_obj.inventory_action1_enabled: - $tooltip_layer/tooltip.set_target(target_obj.tooltip_name) - if (target_obj is ESCItemWithTooltip) && target_obj.inventory_action2_enabled: - $tooltip_layer/tooltip2.set_target(target_obj.tooltip2_name) + if target_obj is ESCItemWithTooltip: + $tooltip_layer/tooltip.set_target(target_obj.inventory_action1_text) + $tooltip_layer/tooltip2.set_target(target_obj.inventory_action2_text) func inventory_item_unfocused() -> void: diff --git a/gymkhana/items/inventory/I_Bombona.tscn b/gymkhana/items/inventory/I_Bombona.tscn index e7f07c5f..d06ba6dc 100644 --- a/gymkhana/items/inventory/I_Bombona.tscn +++ b/gymkhana/items/inventory/I_Bombona.tscn @@ -19,8 +19,8 @@ dialog_color = Color( 1, 1, 1, 1 ) inventory_texture = ExtResource( 1 ) action1_text = "Mirar bombona" action2_text = "Coger bombona" -inventory_action1_enabled = true -inventory_action2_enabled = false +inventory_action1_text = "¿Cómo ha entrado en mi bolsillo?" +inventory_action2_text = "¿Por qué es una llave inglesa?" animations = null [node name="Sprite" type="Sprite" parent="."] diff --git a/gymkhana/rooms/trasera_cocina/esc/i_bombona.esc b/gymkhana/rooms/trasera_cocina/esc/i_bombona.esc index 8726342d..9a309e0e 100644 --- a/gymkhana/rooms/trasera_cocina/esc/i_bombona.esc +++ b/gymkhana/rooms/trasera_cocina/esc/i_bombona.esc @@ -1,8 +1,12 @@ :action1 say player "Es naranja" [!i/i_bombona] -say player "Está en mi bolsillo" [i/i_bombona] +say player "Es el segundo bolsillo más grande que he visto" [i/i_bombona] :action2 -say player "Voy a cogerla" -inventory_add i_bombona -set_active i_bombona false +say player "Antes era una bombona pero ahora es una llave inglesa." [i/i_bombona] +say player "¿Esto es real?" [i/i_bombona] +say player "¿Vivo en Matrix?" [i/i_bombona] + +say player "Voy a cogerla" [!i/i_bombona] +set_active i_bombona false [!i/i_bombona] +inventory_add i_bombona [!i/i_bombona] diff --git a/project.godot b/project.godot index 17b0d35f..0d9cd029 100644 --- a/project.godot +++ b/project.godot @@ -752,7 +752,7 @@ _global_script_class_icons={ "ESCInventoryItem": "", "ESCInventoryManager": "", "ESCItem": "res://addons/escoria-core/design/esc_item.svg", -"ESCItemWithTooltip": "", +"ESCItemWithTooltip": "res://addons/escoria-core/design/esc_item.svg", "ESCLocation": "res://addons/escoria-core/design/esc_location.svg", "ESCMain": "", "ESCMigration": "",