Checked all FIXMEs and TODOs (#353)

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
This commit is contained in:
Dennis Ploeger
2021-08-02 21:23:57 +02:00
committed by GitHub
parent 90f880d090
commit 56bf96da8c
26 changed files with 66 additions and 198 deletions

View File

@@ -16,8 +16,6 @@ var current_scene: Node
# The Escoria context currently in wait state
var wait_level
# FIXME Document this variable
var screen_ofs = Vector2(0, 0)
# Reference to the ESCBackgroundMusic node
onready var bg_music = $bg_music
@@ -111,7 +109,7 @@ func set_camera_limits(camera_limit_id: int = 0) -> void:
scene_camera_limits.size.x,
scene_camera_limits.position.y,
scene_camera_limits.position.y + \
scene_camera_limits.size.y + screen_ofs.y * 2
scene_camera_limits.size.y
)
escoria.logger.info(
"Setting camera limits from parameter ",
@@ -119,7 +117,6 @@ func set_camera_limits(camera_limit_id: int = 0) -> void:
)
current_scene.game.get_node("camera").set_limits(limits)
current_scene.game.get_node("camera").set_offset(screen_ofs * 2)
func save_game(p_savegame_res: Resource) -> void: