Checked all FIXMEs and TODOs (#353)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
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@@ -36,7 +36,6 @@ func manage_input(_viewport, event, _shape_idx) -> void
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```
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Manage inputs reaching the Area2D and emit the events to the input manager
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TODO: Don't change private variables here, use an event for BUTTON_WHEEL
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#### Parameters
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- _viewport: (not used)
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