Optimized Docs (#7)

Authored-by: Dennis Ploeger <develop@dieploegers.de>
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Dennis Ploeger
2021-06-22 23:06:20 +02:00
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<!-- Auto-generated from JSON by GDScript docs maker. Do not edit this document directly. -->
# GameOverCommand
**Extends:** [ESCBaseCommand](../ESCBaseCommand) < [Node](../Node)
## Description
`game_over continue_enabled show_credits`
Ends the game. Use the "continue_enabled" parameter to enable or disable the
continue button in the main menu afterwards. The "show_credits" parameter
loads the ui/end_credits scene if true. You can configure it to your regular
credits scene if you want.
@STUB
@ESC
## Method Descriptions
### configure
```gdscript
func configure() -> ESCCommandArgumentDescriptor
```
Return the descriptor of the arguments of this command
### run
```gdscript
func run(command_params: Array) -> int
```
Run the command