Optimized Docs (#7)

Authored-by: Dennis Ploeger <develop@dieploegers.de>
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Dennis Ploeger
2021-06-22 23:06:20 +02:00
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<!-- Auto-generated from JSON by GDScript docs maker. Do not edit this document directly. -->
# SayCommand
**Extends:** [ESCBaseCommand](../ESCBaseCommand) < [Node](../Node)
## Description
`say object text [type] [avatar]`
Runs the specified string as a dialog said by the object. Blocks execution
until the dialog finishes playing. Optional parameters:
* "type" determines the type of dialog UI to use. Default value is "default"
* "avatar" determines the avatar to use for the dialog. Default value is
"default"
@ESC
## Method Descriptions
### configure
```gdscript
func configure() -> ESCCommandArgumentDescriptor
```
Return the descriptor of the arguments of this command
### run
```gdscript
func run(command_params: Array) -> var
```
Run the command