feat: introduce escoria-ui-keyboard-9verbs to verify register_custom_input_handler() API
This commit was started by copying `addons/escoria-ui-9verbs` as the basis for `addons/escoria-ui-keyboard-9verbs`. It was then amended to wire up keyboard shortcuts for each verb using the new `register_custom_input_handler()` API. Note that `addons/escoria-ui-keyboard-9verbs/input_map.gd` introduces one action per verb and provides a `add_actions_to_input_map()` function to add the actions to the `InputMap`. The `_process_input()` function in `game.gd` is responsible for mapping each action to the appropriate call to `verbs_menu.on_action_selected()`.
This commit is contained in:
committed by
Julian Murgia
parent
14cf1327fe
commit
5a77bd6fdc
@@ -0,0 +1,14 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://addons/escoria-ui-keyboard-9verbs/tooltip/tooltip_action_target.gd" type="Script" id=1]
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[node name="tooltip" type="RichTextLabel"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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bbcode_enabled = true
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bbcode_text = "[center][/center]"
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scroll_active = false
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@@ -0,0 +1,31 @@
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extends ESCTooltip
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func update_tooltip_text():
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bbcode_text = "[center]"
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bbcode_text += "[color=#" + color.to_html(false) + "]"
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if !current_action.empty():
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bbcode_text += current_action + "\t"
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bbcode_text += current_target
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if waiting_for_target2 and current_target2.empty():
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bbcode_text += "\t" + current_prep
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if !current_target2.empty():
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bbcode_text += "\t" + current_prep + "\t" + current_target2
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bbcode_text += "[/color]"
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bbcode_text += "[/center]"
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# push_align(RichTextLabel.ALIGN_CENTER)
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# if !current_action.empty():
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# add_text(current_action + "\t")
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#
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# add_text(current_target)
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#
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# if waiting_for_target2 and current_target2.empty():
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# add_text("\t" + current_prep)
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#
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# if !current_target2.empty():
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# add_text("\t" + current_prep + "\t" + current_target2)
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#
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# pop()
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