feat: character dialog colors
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@@ -186,7 +186,7 @@ is_interactive = false
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is_movable = true
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default_action = "action1"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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dialog_color = Color( 0.878431, 0.317647, 0.529412, 1 )
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animations = ExtResource( 3 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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