Issue 320 (#396) - Mobile fixes

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
This commit is contained in:
Dennis Ploeger
2021-09-23 08:32:08 +02:00
committed by GitHub
parent bb93dc1ef3
commit 60ea4d851b
82 changed files with 897 additions and 427 deletions

View File

@@ -1,25 +0,0 @@
extends Control
var showed: bool = false
func _ready():
pass
func _on_inventory_button_pressed():
if !$AnimationPlayer.is_playing() and !showed:
show_inventory()
elif !$AnimationPlayer.is_playing() and showed:
close_inventory()
func show_inventory():
$AnimationPlayer.play("show")
yield($AnimationPlayer, "animation_finished")
showed = true
func close_inventory():
$AnimationPlayer.play("hide")
yield($AnimationPlayer, "animation_finished")
showed = false

View File

@@ -0,0 +1,55 @@
extends ESCInventory
# Wether the inventory is visible currently
var inventory_visible: bool = false
func _ready() -> void:
# Hide inventory by default
$FloatingInventory/panel.rect_position.x = \
ProjectSettings.get_setting("display/window/size/width")
func _on_inventory_button_pressed():
if $FloatingInventory/InventoryTween.is_active():
return
if inventory_visible:
hide_inventory()
else:
show_inventory()
func show_inventory():
$FloatingInventory/InventoryTween.stop_all()
$FloatingInventory/InventoryTween.remove_all()
$FloatingInventory/InventoryTween.interpolate_property(
$FloatingInventory/panel,
"rect_position:x",
$FloatingInventory/panel.rect_position.x,
$FloatingInventory/panel.rect_position.x - \
$FloatingInventory/panel.rect_size.x - \
$HBoxContainer/inventory_button.rect_size.x,
0.6
)
$FloatingInventory/InventoryTween.start()
yield($FloatingInventory/InventoryTween,"tween_all_completed")
$FloatingInventory/InventoryTween.stop_all()
inventory_visible = true
func hide_inventory():
$FloatingInventory/InventoryTween.stop_all()
$FloatingInventory/InventoryTween.remove_all()
$FloatingInventory/InventoryTween.interpolate_property(
$FloatingInventory/panel,
"rect_position:x",
$FloatingInventory/panel.rect_position.x,
$FloatingInventory/panel.rect_position.x + \
$FloatingInventory/panel.rect_size.x + \
$HBoxContainer/inventory_button.rect_size.x,
0.6
)
$FloatingInventory/InventoryTween.start()
yield($FloatingInventory/InventoryTween,"tween_all_completed")
$FloatingInventory/InventoryTween.stop_all()
inventory_visible = false

View File

@@ -1,143 +1,79 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://addons/escoria-core/game/scenes/inventory/inventory_ui.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-ui-simplemouse/inventory/inventory_ui.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-ui-simplemouse/images/inventory_bg.png" type="Texture" id=2]
[ext_resource path="res://addons/escoria-ui-simplemouse/inventory/inventory_ui_container.gd" type="Script" id=3]
[ext_resource path="res://addons/escoria-ui-simplemouse/inventory/inventory_showhide.gd" type="Script" id=4]
[ext_resource path="res://addons/escoria-ui-simplemouse/images/frame.png" type="Texture" id=5]
[ext_resource path="res://addons/escoria-ui-simplemouse/images/inventory_icon.png" type="Texture" id=6]
[sub_resource type="Animation" id=1]
resource_name = "hide"
length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath(".:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("../inventory_button:rect_position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("../inventory_button/panel:rect_position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( -1682.88, -52 ), Vector2( 268, -52 ) ]
}
[sub_resource type="Animation" id=2]
resource_name = "show"
length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath(".:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("../inventory_button:rect_position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("../inventory_button/panel:rect_position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 268, -52 ), Vector2( -1682.88, -52 ) ]
}
[node name="inventory_ui" type="Control"]
anchor_right = 0.609
anchor_bottom = 0.135
margin_right = -779.52
margin_bottom = -108.0
anchor_right = 0.4
anchor_bottom = 0.4
margin_right = 768.0
margin_bottom = 540.0
rect_min_size = Vector2( 90, 90 )
rect_scale = Vector2( 0.4, 0.4 )
size_flags_horizontal = 0
size_flags_vertical = 3
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
"_edit_use_anchors_": true
}
inventory_ui_container = NodePath("inventory_button/panel/MarginContainer/ScrollContainer/container")
inventory_ui_container = NodePath("FloatingInventory/panel/MarginContainer/ScrollContainer/container")
[node name="inventory_button" type="TextureButton" parent="."]
margin_right = 256.0
margin_bottom = 322.0
texture_normal = ExtResource( 6 )
script = ExtResource( 4 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="frame" type="TextureRect" parent="inventory_button"]
margin_right = 2643.0
margin_bottom = 2630.0
rect_scale = Vector2( 0.1, 0.1 )
texture = ExtResource( 5 )
stretch_mode = 1
__meta__ = {
"_edit_lock_": true,
"_edit_use_anchors_": false
}
[node name="panel" type="TextureRect" parent="inventory_button"]
margin_left = 268.0
margin_top = -52.0
margin_right = 1957.0
margin_bottom = 270.0
grow_horizontal = 0
rect_min_size = Vector2( 1689, 322 )
texture = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="inventory_button/panel"]
[node name="HBoxContainer" type="HBoxContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 57.0
margin_top = 37.0
margin_right = -68.0
margin_bottom = -71.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="inventory_button" type="TextureButton" parent="HBoxContainer"]
margin_right = 1280.0
margin_bottom = 900.0
size_flags_horizontal = 3
size_flags_vertical = 3
texture_normal = ExtResource( 6 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="frame" type="TextureRect" parent="HBoxContainer/inventory_button"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource( 5 )
expand = true
stretch_mode = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="FloatingInventory" type="CanvasLayer" parent="."]
[node name="panel" type="TextureRect" parent="FloatingInventory"]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -516.0
margin_top = -160.0
rect_min_size = Vector2( 0, 160 )
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource( 2 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="FloatingInventory/panel"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/margin_right = 20
custom_constants/margin_top = 20
custom_constants/margin_left = 20
@@ -146,23 +82,22 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="ScrollContainer" type="ScrollContainer" parent="inventory_button/panel/MarginContainer"]
[node name="ScrollContainer" type="ScrollContainer" parent="FloatingInventory/panel/MarginContainer"]
margin_left = 20.0
margin_top = 20.0
margin_right = 1544.0
margin_bottom = 194.0
margin_top = 80.0
margin_right = 496.0
margin_bottom = 80.0
size_flags_horizontal = 3
size_flags_vertical = 6
scroll_vertical_enabled = false
[node name="container" type="HBoxContainer" parent="inventory_button/panel/MarginContainer/ScrollContainer"]
margin_right = 1524.0
margin_bottom = 174.0
[node name="container" type="HBoxContainer" parent="FloatingInventory/panel/MarginContainer/ScrollContainer"]
margin_right = 476.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/separation = 20
script = ExtResource( 3 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="inventory_button"]
anims/hide = SubResource( 1 )
anims/show = SubResource( 2 )
[node name="InventoryTween" type="Tween" parent="FloatingInventory"]
[connection signal="pressed" from="inventory_button" to="inventory_button" method="_on_inventory_button_pressed"]
[connection signal="pressed" from="HBoxContainer/inventory_button" to="." method="_on_inventory_button_pressed"]