Issue 320 (#396) - Mobile fixes
Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
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@@ -1,5 +1,5 @@
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:exit_scene
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set_sound_state bg_sound res://game/sfx/sounds/doorOpen_2.ogg false
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set_sound_state _sound res://game/sfx/sounds/doorOpen_2.ogg false
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change_scene "res://game/rooms/room10/room10.tscn"
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@@ -1,5 +1,5 @@
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:exit_scene
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set_sound_state bg_sound res://game/sfx/sounds/doorOpen_2.ogg false
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set_sound_state _sound res://game/sfx/sounds/doorOpen_2.ogg false
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transition fade_black out
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change_scene "res://game/rooms/room12/room12.tscn" true
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@@ -1,6 +1,6 @@
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:setup
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set_state bg_music off false
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set_state _music off false
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> [eq ESC_LAST_SCENE room10]
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teleport player r11_l_exit
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