chore: storing version and changelog
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@@ -326,7 +326,7 @@ func _on_input_event(_viewport: Object, event: InputEvent, _shape_idx: int):
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if c.collider.get("global_id") \
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and escoria.action_manager.is_object_actionable(c.collider.global_id):
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colliding_nodes.push_back(c.collider)
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if colliding_nodes.empty():
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return
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colliding_nodes.sort_custom(HoverStackSorter, "sort_ascending_z_index")
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