connect rooms
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@@ -55,7 +55,7 @@ scale = Vector2( 0.963362, 1.99167 )
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polygon = PoolVector2Array( -5.19006, 640.474, 5.19019, 273.946, 85.1187, 269.428, 166.085, 311.899, 166.085, 589.367, 84.0806, 639.469 )
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[node name="ESCLocation" type="Position2D" parent="puerta_exterior"]
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position = Vector2( 172.439, 568 )
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position = Vector2( 191, 571 )
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script = ExtResource( 5 )
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[node name="start" type="Position2D" parent="."]
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@@ -1,3 +1,3 @@
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:setup
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teleport player start
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set_angle player 90
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set_angle player 270
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