diff --git a/addons/escoria-core/game/core-scripts/esc_item.gd b/addons/escoria-core/game/core-scripts/esc_item.gd index ef08b3f9..294979ed 100644 --- a/addons/escoria-core/game/core-scripts/esc_item.gd +++ b/addons/escoria-core/game/core-scripts/esc_item.gd @@ -662,7 +662,7 @@ func set_angle(deg: int, wait: float = 0.0): else: escoria.logger.warn( self, - "Node %s cannot use \"set_angle\". Its \"is_movable\" parameter is false." %self + "Node %s cannot use \"set_angle\". Its \"is_movable\" parameter is false." % self ) @@ -678,7 +678,7 @@ func turn_to(object: Node, wait: float = 0.0): else: escoria.logger.warn( self, - "Node %s cannot use \"turn_to\". Its \"is_movable\" parameter is false." %self + "Node %s cannot use \"turn_to\". Its \"is_movable\" parameter is false." % self ) @@ -688,29 +688,29 @@ func check_talk_possible(): or _movable.last_dir >= animations.speaks.size()): escoria.logger.warn( self, - "Node %s cannot talk. Its \"last_dir\" parameter is invalid : %s." \ - %[self, _movable.last_dir] + "Node %s cannot talk. Its \"last_dir\" parameter is invalid: %s." \ + % [self, _movable.last_dir] ) return false if not is_instance_valid(animations): escoria.logger.warn( self, - "Node %s cannot talk. Its \"animations\" parameter is empty : %s." \ - %self + "Node %s cannot talk. Its \"animations\" parameter is empty." \ + % self ) return false if animations.speaks.size() == 0: escoria.logger.warn( self, - "Node %s cannot talk. Its \"animations.speaks\" array is empty : %s." \ - %self + "Node %s cannot talk. Its \"animations.speaks\" array is empty." \ + % self ) return false if not get_animation_player(): escoria.logger.warn( self, "Node %s cannot talk. Its animation player can't be found." \ - %self + % self ) return false return true