fix: puts these items back at the origin which is necessary so their positions in the scene can be used
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@@ -22,9 +22,9 @@ dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 1038.5, 424 )
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position = Vector2( 0.249146, -42.8763 )
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texture = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 1039, 424 )
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position = Vector2( 0.498291, -44.6254 )
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shape = SubResource( 4 )
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@@ -4,11 +4,11 @@
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=3]
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 34.5, 45 )
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extents = Vector2( 34.5, 37.6304 )
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[node name="pen" type="Area2D"]
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pause_mode = 1
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position = Vector2( -103, 0 )
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position = Vector2( 0.266479, 2.24493 )
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script = ExtResource( 3 )
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global_id = "r5_pen"
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esc_script = "res://game/items/inventory/pen.esc"
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@@ -23,9 +23,9 @@ dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 1038.5, 424 )
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position = Vector2( 0.222656, -35.5324 )
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 1039, 424 )
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position = Vector2( -0.0223389, -40.1869 )
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shape = SubResource( 4 )
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