fix: puts these items back at the origin which is necessary so their positions in the scene can be used
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@@ -22,9 +22,9 @@ dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 1038.5, 424 )
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position = Vector2( 0.249146, -42.8763 )
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texture = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 1039, 424 )
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position = Vector2( 0.498291, -44.6254 )
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shape = SubResource( 4 )
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