fix: puts these items back at the origin which is necessary so their positions in the scene can be used

This commit is contained in:
Duncan Brown
2022-08-11 19:31:30 -04:00
parent 5b315bb0ee
commit 689062989b
3 changed files with 11 additions and 6 deletions

View File

@@ -154,6 +154,7 @@ global_id = "r5_l_exit"
esc_script = "res://game/rooms/room05/esc/left_exit.esc"
is_exit = true
tooltip_name = "Left exit"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -173,6 +174,7 @@ global_id = "r5_r_exit"
esc_script = "res://game/rooms/room05/esc/right_exit.esc"
is_exit = true
tooltip_name = "Right exit"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -191,6 +193,7 @@ global_id = "r5_pipe"
esc_script = "res://game/rooms/room05/esc/pipe.esc"
tooltip_name = "pipe"
default_action = "look"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -216,8 +219,10 @@ script = ExtResource( 11 )
[node name="wrench" parent="Hotspots" instance=ExtResource( 8 )]
[node name="paper" parent="Hotspots" instance=ExtResource( 2 )]
position = Vector2( 1005, 458 )
[node name="pen" parent="Hotspots" instance=ExtResource( 5 )]
position = Vector2( 916.266, 453.245 )
[node name="player_start" type="Position2D" parent="."]
position = Vector2( 76.7617, 437.649 )