Continued camera effects adding (zoom, shift)
Added trigger behaviour to ESCItem and removed ESCTriggerZone.
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@@ -1,3 +1,7 @@
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:ready
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set_state r3_button button_broken
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:look
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say player "That button must activate the bridge, but it is broken." [button_broken]
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say player "It should work now." [!button_broken]
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