Continued camera effects adding (zoom, shift)

Added trigger behaviour to ESCItem and removed ESCTriggerZone.
This commit is contained in:
Julian Murgia
2021-01-18 23:32:38 +01:00
parent ff56816205
commit 6890d927f5
24 changed files with 581 additions and 246 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://game/rooms/room3/walkable_area.tscn" type="PackedScene" id=1]
[ext_resource path="res://game/rooms/room3/background.tscn" type="PackedScene" id=2]
@@ -6,6 +6,7 @@
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=5]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
[ext_resource path="res://game/items/escitems/button.tscn" type="PackedScene" id=7]
[node name="room3" type="Node2D"]
script = ExtResource( 6 )
@@ -90,5 +91,16 @@ polygon = PoolVector2Array( -2.71457, 437.818, 6.6293, 121.462, 89.3893, 74.7422
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
position = Vector2( 44.1375, 384.691 )
[node name="button" parent="Hotspots" instance=ExtResource( 7 )]
interact_positions = {
"default": Vector2( 347.767, 378.011 )
}
[node name="Position2D" type="Position2D" parent="Hotspots/button"]
position = Vector2( 347.767, 378.011 )
__meta__ = {
"_editor_description_": ""
}
[node name="player_start" type="Position2D" parent="."]
position = Vector2( 63.3074, 444.653 )