Continued camera effects adding (zoom, shift)
Added trigger behaviour to ESCItem and removed ESCTriggerZone.
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@@ -1,4 +1,8 @@
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# :SETUP is called EVERY TIME the room is loaded
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# :READY is called only the FIRST TIME the room is loaded
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:setup
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set_state r7_button_push button_repaired
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> [eq ESC_LAST_SCENE room6]
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teleport player r7_l_exit
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# Set player look right
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@@ -8,13 +12,13 @@
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teleport player player_start
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stop
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:ready
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camera_push player 0 LINEAR
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camera_push r7_object2 1 LINEAR
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wait 3
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camera_push player 1 LINEAR
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#camera_push player 0 LINEAR
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#camera_push r7_object2 1 LINEAR
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#wait 3
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#camera_push player 1 LINEAR
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#camera_set_drag_margin_enabled bool bool
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#camera_set_pos real int int
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