Finished ESC camera commands reimplementation.
Some cleaning done, and all logging commands put in escoria.logger script.
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@@ -40,7 +40,7 @@ func preload_resources(path : String):
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add_resource(basename, dialog_scene)
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file_name = dialog_folder.get_next()
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else:
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escoria.report_errors("dialog_player.gd:preload_resources()", ["An error occurred when trying to access the path: {_}.".format(path)])
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escoria.logger.report_errors("dialog_player.gd:preload_resources()", ["An error occurred when trying to access the path: {_}.".format(path)])
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func say(character : String, params : Dictionary):
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@@ -60,7 +60,7 @@ func finish_fast():
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# timeout_option: (default value 0) option selected when timeout is reached.
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func start_dialog_choices(answers : Array, options : Array):
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if answers.empty():
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escoria.report_errors("dialog_player.gd:start_dialog_choices()", ["Received answers array was empty."])
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escoria.logger.report_errors("dialog_player.gd:start_dialog_choices()", ["Received answers array was empty."])
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dialog_chooser_ui = get_resource("text_dialog_choice").instance()
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get_parent().add_child(dialog_chooser_ui)
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dialog_chooser_ui.set_answers(answers)
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