Finished ESC camera commands reimplementation.

Some cleaning done, and all logging commands put in escoria.logger script.
This commit is contained in:
Julian Murgia
2021-02-09 08:56:30 +01:00
parent 4f2977ea98
commit 6aa466d6d2
36 changed files with 462 additions and 404 deletions

View File

@@ -39,5 +39,5 @@ interact_positions = {
[node name="bottle" parent="." instance=ExtResource( 6 )]
position = Vector2( 59.4604, 167.678 )
interact_positions = {
"default": Vector2( 0, 0 )
"default": Vector2( 59.4604, 167.678 )
}

View File

@@ -66,8 +66,6 @@ tracks/0/keys = {
[node name="button" type="Area2D"]
script = ExtResource( 1 )
global_id = "r3_button"
esc_script = "res://game/rooms/room3/esc/button.esc"
tooltip_name = "Button"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
@@ -85,6 +83,7 @@ polygon = PoolVector2Array( 343.993, 396.767, 323.298, 415.689, 344.585, 438.158
[node name="Particles2D" type="Particles2D" parent="."]
position = Vector2( 344.768, 142.144 )
emitting = false
amount = 16
lifetime = 4.0
preprocess = 1.99

View File

@@ -29,6 +29,7 @@
:ready
set_global bridge_closed false
set_state r3_button button_broken
set_global button_broken true
# DEBUG

View File

@@ -95,6 +95,8 @@ polygon = PoolVector2Array( -2.71457, 437.818, 6.6293, 121.462, 89.3893, 74.7422
position = Vector2( 44.1375, 384.691 )
[node name="button" parent="Hotspots" instance=ExtResource( 7 )]
global_id = "r3_button"
esc_script = "res://game/rooms/room3/esc/button.esc"
interact_positions = {
"default": Vector2( 347.767, 378.011 )
}

View File

@@ -33,7 +33,7 @@ say player "I don't think he'd like that."
:use r5_filled_sheet
say player "I'll give you this!"
jump give r5_filled_sheet
:give r5_filled_sheet
inventory_remove r5_filled_sheet

View File

@@ -0,0 +1,14 @@
:look
say player "That button triggers a camera set_pos effect."
:use
camera_set_limits 2
camera_set_pos 500 150 150
wait 6
camera_set_pos 1 1080 1000
wait 1
camera_set_limits 0
camera_set_target 0 player

View File

@@ -2,16 +2,6 @@
say player "movin up"
#camera_push player 1 LINEAR
#camera_set_drag_margin_enabled bool bool
#camera_set_pos real int int
#camera_set_target real
#camera_set_zoom real
#camera_set_zoom_height int
#camera_shift int int
teleport player r7_upper_stairs
set_angle player 270
camera_set_limits 2

View File

@@ -345,6 +345,28 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="button_camera_set_pos" parent="Hotspots" instance=ExtResource( 3 )]
position = Vector2( 910.482, 1464.03 )
global_id = "r7_button_set_pos"
esc_script = "res://game/rooms/room7/esc/button_set_pos.esc"
interact_positions = {
"default": Vector2( 682.785, 1765.65 )
}
[node name="Position2D" type="Position2D" parent="Hotspots/button_camera_set_pos"]
position = Vector2( 350.258, 301.616 )
[node name="Label" type="Label" parent="Hotspots/button_camera_set_pos"]
margin_left = 292.919
margin_top = 96.8108
margin_right = 390.919
margin_bottom = 112.811
custom_fonts/font = ExtResource( 5 )
text = "Camera_set_pos"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="trigger_left" type="Area2D" parent="Hotspots"]
position = Vector2( 406, 0 )
script = ExtResource( 7 )

View File

@@ -3,7 +3,8 @@ say player "That must be the command to open the door."
:use
> [!r8_m_door_open]
superpose_scene "res://game/rooms/room8/puzzle/10_buttons_puzzle.tscn"
#superpose_scene "res://game/rooms/room8/puzzle/10_buttons_puzzle.tscn"
spawn "res://game/rooms/room8/puzzle/10_buttons_puzzle.tscn"
> [r8_m_door_open]
say player "The door is already open."

View File

@@ -3,10 +3,10 @@
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
[ext_resource path="res://game/items/escitems/bottle_escitem.tscn" type="PackedScene" id=2]
[sub_resource type="RectangleShape2D" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 66.4415, 154.457 )
[sub_resource type="Animation" id=3]
[sub_resource type="Animation" id=2]
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("base/closed:visible")
@@ -57,6 +57,57 @@ tracks/3/keys = {
"values": [ false ]
}
[sub_resource type="Animation" id=3]
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("base/closed:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("base/open_no_object:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("base/open_object:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("bottle:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[sub_resource type="Animation" id=4]
length = 0.5
tracks/0/type = "value"
@@ -81,57 +132,6 @@ tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("base/open_object:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("bottle:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[sub_resource type="Animation" id=5]
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("base/closed:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("base/open_no_object:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/2/type = "value"
@@ -163,7 +163,7 @@ tracks/3/keys = {
script = ExtResource( 1 )
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": null
"default": Vector2( 64.2172, 153.408 )
}
[node name="base" type="Line2D" parent="."]
@@ -224,17 +224,17 @@ visible = false
position = Vector2( 51.1535, 45.7845 )
scale = Vector2( 0.507, 0.507 )
interact_positions = {
"default": Vector2( 51.1535, 45.7845 )
"default": Vector2( 45.4966, 321.556 )
}
[node name="Position2D" type="Position2D" parent="bottle"]
position = Vector2( 298.463, 596.926 )
position = Vector2( -11.1576, 543.928 )
[node name="CollisionPolygon2D" type="CollisionShape2D" parent="."]
position = Vector2( 64.2172, 153.408 )
shape = SubResource( 2 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/closed = SubResource( 3 )
anims/open_no_object = SubResource( 4 )
anims/open_object = SubResource( 5 )
anims/closed = SubResource( 2 )
anims/open_no_object = SubResource( 3 )
anims/open_object = SubResource( 4 )

View File

@@ -6,19 +6,19 @@ var options_paths = []
func _ready():
var rooms_folder = "res://game/rooms/"
var dir = Directory.new()
var i = 1
if dir.open(rooms_folder) == OK:
dir.list_dir_begin(true)
var file_name = dir.get_next()
while file_name != "":
if dir.current_is_dir():
add_item(file_name)
options_paths.push_back("res://game/rooms/" + file_name + "/" + file_name + ".tscn")
i += 1
options_paths.push_back("res://game/rooms/" + file_name + "/" +
file_name + ".tscn")
file_name = dir.get_next()
else:
escoria.report_errors("room_select.gd:_ready()",
escoria.logger.report_errors("room_select.gd:_ready()",
["A problem occurred while opening rooms folder."])
@@ -30,7 +30,7 @@ func _on_button_pressed():
if errors.empty():
#past_actions.text += str(events)
var ret = escoria.esc_runner.run_event(events["debug"])
var _ret = escoria.esc_runner.run_event(events["debug"])
func _on_option_item_selected(index):
selected_id = index

View File

@@ -23,7 +23,7 @@ func add_item(inventory_item : ESCInventoryItem):
center_container.size_flags_horizontal = SIZE_EXPAND_FILL
center_container.connect("mouse_entered", inventory_item, "_on_inventory_item_mouse_enter")
center_container.connect("mouse_exited", inventory_item, "_on_inventory_item_mouse_exit")
center_container.connect("gui_input", self, "_on_gui_input", [inventory_item])
# center_container.connect("gui_input", self, "_on_gui_input", [inventory_item])
center_container.add_child(inventory_item)
add_child(center_container)
current_nodes_in_container[inventory_item] = center_container
@@ -33,7 +33,7 @@ func remove_item(inventory_item : ESCInventoryItem):
current_nodes_in_container.erase(node_to_remove)
node_to_remove.disconnect("mouse_entered", inventory_item, "_on_inventory_item_mouse_enter")
node_to_remove.disconnect("mouse_exited", inventory_item, "_on_inventory_item_mouse_exit")
node_to_remove.disconnect("pressed", self, "_on_gui_input")
# node_to_remove.disconnect("pressed", self, "_on_gui_input")
remove_child(node_to_remove)
node_to_remove.queue_free()