Finished ESC camera commands reimplementation.

Some cleaning done, and all logging commands put in escoria.logger script.
This commit is contained in:
Julian Murgia
2021-02-09 08:56:30 +01:00
parent 4f2977ea98
commit 6aa466d6d2
36 changed files with 462 additions and 404 deletions

View File

@@ -23,7 +23,7 @@ func add_item(inventory_item : ESCInventoryItem):
center_container.size_flags_horizontal = SIZE_EXPAND_FILL
center_container.connect("mouse_entered", inventory_item, "_on_inventory_item_mouse_enter")
center_container.connect("mouse_exited", inventory_item, "_on_inventory_item_mouse_exit")
center_container.connect("gui_input", self, "_on_gui_input", [inventory_item])
# center_container.connect("gui_input", self, "_on_gui_input", [inventory_item])
center_container.add_child(inventory_item)
add_child(center_container)
current_nodes_in_container[inventory_item] = center_container
@@ -33,7 +33,7 @@ func remove_item(inventory_item : ESCInventoryItem):
current_nodes_in_container.erase(node_to_remove)
node_to_remove.disconnect("mouse_entered", inventory_item, "_on_inventory_item_mouse_enter")
node_to_remove.disconnect("mouse_exited", inventory_item, "_on_inventory_item_mouse_exit")
node_to_remove.disconnect("pressed", self, "_on_gui_input")
# node_to_remove.disconnect("pressed", self, "_on_gui_input")
remove_child(node_to_remove)
node_to_remove.queue_free()