chore: storing version and changelog
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@@ -1,3 +1,12 @@
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## [4.0.0-alpha.210](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.210) (2022-08-24)
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### Bug Fixes
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* disallows the use of specified strings in the name argument for these commands ([5be887c](https://github.com/godot-escoria/escoria-demo-game/commit/5be887cdf592b8dd88890398594394e4a6754224))
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## [4.0.0-alpha.209](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.209) (2022-08-23)
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## [4.0.0-alpha.209](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.209) (2022-08-23)
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@@ -740,5 +740,5 @@ func _is_object_actionable(obj: ESCObject) -> bool:
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"Item %s is not interactive." % obj.global_id
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"Item %s is not interactive." % obj.global_id
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)
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)
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object_is_actionable = false
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object_is_actionable = false
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return object_is_actionable
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return object_is_actionable
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