fix: should now also prevent areas from spawning events; also removes a superfluous variable
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committed by
Julian Murgia
parent
85b86f38be
commit
6d98e7bdce
@@ -465,6 +465,11 @@ _global_script_classes=[ {
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"path": "res://addons/escoria-core/game/core-scripts/esc/commands/set_active.gd"
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}, {
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"base": "ESCBaseCommand",
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"class": "SetActiveIfExistsCommand",
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/core-scripts/esc/commands/set_active_if_exists.gd"
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}, {
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"base": "ESCBaseCommand",
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"class": "SetAngleCommand",
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/core-scripts/esc/commands/set_angle.gd"
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@@ -671,6 +676,7 @@ _global_script_class_icons={
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"SayCommand": "",
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"SchedEventCommand": "",
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"SetActiveCommand": "",
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"SetActiveIfExistsCommand": "",
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"SetAngleCommand": "",
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"SetAnimationsCommand": "",
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"SetGlobalCommand": "",
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