diff --git a/CHANGELOG.md b/CHANGELOG.md index c0b1139a..26681f79 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,12 @@ +## [4.0.0-alpha.233](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.233) (2022-11-28) + + +### Bug Fixes + +* Removing dialog settings from core ([028de08](https://github.com/godot-escoria/escoria-demo-game/commit/028de087fdd7ba97d1053dc4e66dc3da5dfc0451)) + + + ## [4.0.0-alpha.232](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.232) (2022-11-28) diff --git a/addons/escoria-core/game/core-scripts/save_data/esc_settings_manager.gd b/addons/escoria-core/game/core-scripts/save_data/esc_settings_manager.gd index b346e269..3c61c5b7 100644 --- a/addons/escoria-core/game/core-scripts/save_data/esc_settings_manager.gd +++ b/addons/escoria-core/game/core-scripts/save_data/esc_settings_manager.gd @@ -154,10 +154,10 @@ func get_settings() -> ESCSaveSettings: ESCProjectSettingsManager.FULLSCREEN ) settings.custom_settings = custom_settings - + return settings - + # Save the game settings in the settings file. func save_settings(): diff --git a/addons/escoria-core/game/esc_inputs_manager.gd b/addons/escoria-core/game/esc_inputs_manager.gd index ae51adbc..2fd22630 100644 --- a/addons/escoria-core/game/esc_inputs_manager.gd +++ b/addons/escoria-core/game/esc_inputs_manager.gd @@ -446,7 +446,7 @@ func _on_mouse_left_clicked_item(item: ESCItem, event: InputEvent) -> void: "Ignoring left click on player %s: Player not selectable." % [item.global_id] ) - + # Get next object in hover stack and forward event to it if not hover_stack.empty(): var next_item = hover_stack.pop_back() @@ -490,7 +490,7 @@ func _on_mouse_left_double_clicked_item( "Ignoring double left click on player %s: Player not selectable." % [item.global_id] ) - + # Get next object in hover stack and forward event to it if not hover_stack.empty(): var next_item = hover_stack.pop_back() diff --git a/addons/escoria-core/game/esc_project_settings_manager.gd b/addons/escoria-core/game/esc_project_settings_manager.gd index 65f94b36..3ee21789 100644 --- a/addons/escoria-core/game/esc_project_settings_manager.gd +++ b/addons/escoria-core/game/esc_project_settings_manager.gd @@ -79,7 +79,7 @@ static func register_setting(name: String, default_value, info: Dictionary) -> v if default_value == null: push_error("Default_value cannot be null. Use remove_setting function to remove settings.") assert(false) - + ProjectSettings.set_setting( name, default_value diff --git a/addons/escoria-dialog-simple/plugin.gd b/addons/escoria-dialog-simple/plugin.gd index 84afc45d..9e47157b 100644 --- a/addons/escoria-dialog-simple/plugin.gd +++ b/addons/escoria-dialog-simple/plugin.gd @@ -23,7 +23,7 @@ func disable_plugin(): ESCProjectSettingsManager.remove_setting( ESCProjectSettingsManager.DEFAULT_DIALOG_TYPE ) - + ESCProjectSettingsManager.remove_setting( AVATARS_PATH ) @@ -43,7 +43,7 @@ func disable_plugin(): ESCProjectSettingsManager.remove_setting( MAX_TIME_TO_DISAPPEAR ) - + EscoriaPlugin.deregister_dialog_manager(MANAGER_CLASS)