fix: FIxed non-editor call to _set_animation_player (#369)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
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@@ -204,6 +204,14 @@ var animations: ESCAnimationResource
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ESCAnimationsResource (for walking, idling...)
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### animation\_sprite
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```gdscript
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var animation_sprite
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```
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Reference to the animation node (null if none was found)
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### terrain
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```gdscript
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