fix: Enforce rooms to be located at (0,0) (#576)

Co-authored-by: Balloonpopper <balloonpopper@git.com>
This commit is contained in:
balloonpopper
2022-04-28 02:42:18 +10:00
committed by GitHub
parent c302b7e75f
commit 72e6517a35
2 changed files with 11 additions and 1 deletions

View File

@@ -185,7 +185,6 @@ tracks/3/keys = {
[sub_resource type="CapsuleShape2D" id=8]
[node name="room2" type="Node2D"]
position = Vector2( -2, 0 )
script = ExtResource( 6 )
global_id = "room2"
esc_script = "res://game/rooms/room02/esc/room02_bridge.esc"