Issue 272 - fixes buttons in room 11 and Escoria icon being wrong (#612)

Co-authored-by: Balloonpopper <balloonpopper@git.com>
This commit is contained in:
balloonpopper
2022-07-19 05:32:27 +10:00
committed by GitHub
parent d5fce7b7d3
commit 73891443ad
7 changed files with 23 additions and 1 deletions

View File

@@ -3,3 +3,8 @@ transition curtain out
wait 2
transition fade_black in
:look
transition curtain out
wait 2
transition fade_black in

View File

@@ -1,3 +1,6 @@
:look | NO_UI
say player "NO_UI"
:use | NO_UI
say player "NO_UI"

View File

@@ -1,3 +1,6 @@
:look | NO_SAVE
say player "NO_SAVE"
:use | NO_SAVE
say player "NO_SAVE"

View File

@@ -1,3 +1,6 @@
:look | NO_TT
say player "NO_TT."
:use | NO_TT
say player "NO_TT."

View File

@@ -1,3 +1,6 @@
:look | TK
say player "TK"
:use | TK
say player "TK"

View File

@@ -83,6 +83,7 @@ script = ExtResource( 7 )
global_id = "r11_circle_tk"
esc_script = "res://game/rooms/room11/esc/mysterious_circle_tk.esc"
tooltip_name = "Mysterious circle"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -115,6 +116,7 @@ script = ExtResource( 7 )
global_id = "r11_circle_nott"
esc_script = "res://game/rooms/room11/esc/mysterious_circle_nott.esc"
tooltip_name = "Mysterious circle"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -147,6 +149,7 @@ script = ExtResource( 7 )
global_id = "r11_circle_nohud"
esc_script = "res://game/rooms/room11/esc/mysterious_circle_nohud.esc"
tooltip_name = "Mysterious circle"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -179,6 +182,7 @@ script = ExtResource( 7 )
global_id = "r11_circle_nosave"
esc_script = "res://game/rooms/room11/esc/mysterious_circle_nosave.esc"
tooltip_name = "Mysterious circle"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -211,6 +215,7 @@ script = ExtResource( 7 )
global_id = "r11_circle_fadein"
esc_script = "res://game/rooms/room11/esc/mysterious_circle_fadein.esc"
tooltip_name = "Mysterious circle"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null