ESC compiler rewrite
Splits the former ESC_Runner and ESC_Level_Runner into multiple dedicated managers. Authored-by: Dennis Ploeger <develop@dieploegers.de>
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@@ -50,8 +50,8 @@ func win():
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escoria.main.current_scene.game.show_ui()
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escoria.main.current_scene.show()
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escoria.esc_runner.set_global("r8_m_door_open", "true")
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escoria.esc_runner.set_state("r8_m_door", ["door_open"])
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escoria.globals_manager.set_global("r8_m_door_open", true)
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escoria.object_manager.get_object("r8_m_door").set_state("door_open")
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func _on_quit_pressed():
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