fix: room breaks since it wasn't positioned correctly

This commit is contained in:
Duncan Brown
2022-05-11 12:55:16 -04:00
committed by Julian Murgia
parent f7c8b98f3b
commit 77ba581398

View File

@@ -665,7 +665,6 @@ tracks/0/keys = {
}
[node name="room7" type="Node2D"]
position = Vector2( 1, 0 )
script = ExtResource( 6 )
__meta__ = {
"_edit_vertical_guides_": [ ]
@@ -754,8 +753,8 @@ margin_left = 7.0
margin_top = 3.0
margin_right = 89.0
margin_bottom = 24.0
custom_fonts/font = ExtResource( 5 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_fonts/font = ExtResource( 5 )
text = "ROOM 7 upper floor"
__meta__ = {
"_edit_use_anchors_": false
@@ -766,8 +765,8 @@ margin_left = 10.0
margin_top = 628.0
margin_right = 182.0
margin_bottom = 649.0
custom_fonts/font = ExtResource( 5 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_fonts/font = ExtResource( 5 )
text = "ROOM 7 lower floor"
__meta__ = {
"_edit_use_anchors_": false
@@ -778,8 +777,8 @@ margin_left = 275.0
margin_top = 681.0
margin_right = 989.0
margin_bottom = 885.0
custom_fonts/font = ExtResource( 5 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_fonts/font = ExtResource( 5 )
text = "camera_push : This will point the camera at a specific location.
camera_shift : Moves the camera by an amount of pixels in x and y relative to the current location
camera_zoom : Adjust the zoom level relative to the initial camera zoom