fix: missing this check to see if the item needs to be combined with something or not
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@@ -528,7 +528,8 @@ func perform_inputevent_on_object(
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# Check if object must be in inventory to be used and update
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# Check if object must be in inventory to be used and update
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# action state if necessary
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# action state if necessary
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if obj.node.use_from_inventory_only and \
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if obj.node.use_from_inventory_only and \
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escoria.inventory_manager.inventory_has(obj.global_id):
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escoria.inventory_manager.inventory_has(obj.global_id) and \
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need_combine:
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# We're missing a target here for our tool to be used on
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# We're missing a target here for our tool to be used on
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current_tool = obj
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current_tool = obj
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