Walking in the start
This commit is contained in:
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gymkhana/rooms/turno_cocina/cocina_delante/assets/foreground.png
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gymkhana/rooms/turno_cocina/cocina_delante/assets/foreground.png
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After Width: | Height: | Size: 488 KiB |
@@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=1]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=1]
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[ext_resource path="res://gymkhana/characters/oier/oier.tscn" type="PackedScene" id=2]
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[ext_resource path="res://gymkhana/characters/oier/oier.tscn" type="PackedScene" id=2]
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@@ -8,11 +8,12 @@
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[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" type="Script" id=6]
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[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" type="Script" id=6]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/cocina_delante/assets/depth.png" type="Texture" id=7]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/cocina_delante/assets/depth.png" type="Texture" id=7]
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[ext_resource path="res://gymkhana/characters/eneko/eneko_smoking.tscn" type="PackedScene" id=8]
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[ext_resource path="res://gymkhana/characters/eneko/eneko_smoking.tscn" type="PackedScene" id=8]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/cocina_delante/assets/foreground.png" type="Texture" id=9]
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[sub_resource type="NavigationPolygon" id=1]
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[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( -768, 301, -1163, 462, -1161, 358, -532, 166, 36, 211, 193, 193, 175, 286, -86, 216, -236, 229, -87, 153, 22, 154, -360, 166 )
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vertices = PoolVector2Array( -768, 301, -1163, 462, -1161, 358, -532, 166, 36, 211, 270, 182, 278, 280, -86, 216, -236, 229, -87, 153, 22, 154, -360, 166 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6 ), PoolIntArray( 7, 4, 6, 0, 8 ), PoolIntArray( 7, 9, 10, 4 ), PoolIntArray( 8, 0, 3, 11 ) ]
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polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6 ), PoolIntArray( 7, 4, 6, 0, 8 ), PoolIntArray( 7, 9, 10, 4 ), PoolIntArray( 8, 0, 3, 11 ) ]
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outlines = [ PoolVector2Array( -1161, 358, -532, 166, -360, 166, -236, 229, -86, 216, -87, 153, 22, 154, 36, 211, 193, 193, 175, 286, -768, 301, -1163, 462 ) ]
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outlines = [ PoolVector2Array( -1161, 358, -532, 166, -360, 166, -236, 229, -86, 216, -87, 153, 22, 154, 36, 211, 270, 182, 278, 280, -768, 301, -1163, 462 ) ]
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[node name="ESCRoom" type="Node2D"]
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[node name="ESCRoom" type="Node2D"]
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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@@ -115,3 +116,14 @@ selectable = true
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position = Vector2( -44, 82 )
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position = Vector2( -44, 82 )
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script = ExtResource( 5 )
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script = ExtResource( 5 )
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global_id = "eneko_smoking"
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global_id = "eneko_smoking"
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[node name="Foreground" type="Sprite" parent="."]
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position = Vector2( 1817, 451 )
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z_index = 4096
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texture = ExtResource( 9 )
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[node name="new_game_start_location" type="Position2D" parent="."]
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position = Vector2( 1425, 527 )
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script = ExtResource( 5 )
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global_id = "new_game_start_location"
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is_start_location = true
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@@ -1,7 +1,6 @@
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:setup
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:setup
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inventory_add turno_cocina_frontal
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inventory_add turno_cocina_frontal
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anim eneko_smoking idle
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anim eneko_smoking idle
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> [eq ESC_LAST_SCENE despensa]
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> [eq ESC_LAST_SCENE despensa]
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teleport player puerta_despensa_start
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teleport player puerta_despensa_start
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set_angle player 180
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set_angle player 180
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@@ -10,5 +9,22 @@
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teleport player puerta_detras_start
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teleport player puerta_detras_start
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set_angle player 180
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set_angle player 180
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stop
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stop
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> [eq ESC_LAST_SCENE cocina_detras]
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teleport player puerta_cocina_start
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teleport player puerta_cocina_start
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set_angle player 180
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set_angle player 180
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stop
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teleport player new_game_start_location
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set_angle player 180
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:ready
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> [new_game]
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set_global new_game false
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accept_input SKIP
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set_gui_visible false
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walk_block player puerta_cocina_start
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set_angle player 180
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say current_player "Alo Uli!"
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set_gui_visible true
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accept_input ALL
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@@ -8,4 +8,5 @@ play_snd res://game/sfx/Game-Menu_Looping.mp3 _music
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:newgame
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:newgame
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# 1/ Simple scene
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# 1/ Simple scene
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set_global new_game true
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change_scene res://gymkhana/rooms/turno_cocina/cocina_delante/cocina_delante.tscn
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change_scene res://gymkhana/rooms/turno_cocina/cocina_delante/cocina_delante.tscn
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