fix(escoria4): show menu
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@@ -395,7 +395,6 @@ func show_main_menu():
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func unpause_game():
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if get_node(pause_menu).visible:
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get_node(pause_menu).hide()
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escoria.object_manager.get_object(ESCObjectManager.CAMERA).node.current = true
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escoria.object_manager.get_object(ESCObjectManager.SPEECH).node.resume()
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escoria.main.current_scene.game.show_ui()
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escoria.main.current_scene.show()
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@@ -409,7 +408,6 @@ func pause_game():
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get_node(pause_menu).reset()
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get_node(pause_menu).set_save_enabled(escoria.save_manager.save_enabled)
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get_node(pause_menu).show()
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escoria.object_manager.get_object(ESCObjectManager.CAMERA).node.current = false
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escoria.object_manager.get_object(ESCObjectManager.SPEECH).node.pause()
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escoria.main.current_scene.game.hide_ui()
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escoria.main.current_scene.hide()
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