fix(escoria4): show menu

This commit is contained in:
2025-03-11 15:39:50 +01:00
parent 0a859038bf
commit 82dd13b017
6 changed files with 51 additions and 1052 deletions

View File

@@ -395,7 +395,6 @@ func show_main_menu():
func unpause_game():
if get_node(pause_menu).visible:
get_node(pause_menu).hide()
escoria.object_manager.get_object(ESCObjectManager.CAMERA).node.current = true
escoria.object_manager.get_object(ESCObjectManager.SPEECH).node.resume()
escoria.main.current_scene.game.show_ui()
escoria.main.current_scene.show()
@@ -409,7 +408,6 @@ func pause_game():
get_node(pause_menu).reset()
get_node(pause_menu).set_save_enabled(escoria.save_manager.save_enabled)
get_node(pause_menu).show()
escoria.object_manager.get_object(ESCObjectManager.CAMERA).node.current = false
escoria.object_manager.get_object(ESCObjectManager.SPEECH).node.pause()
escoria.main.current_scene.game.hide_ui()
escoria.main.current_scene.hide()