Clean after change room: game scene is cleanly removed from prev room (#416)
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@@ -38,6 +38,12 @@ func _enter_tree():
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"_on_action_finished"
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)
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func _exit_tree():
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escoria.action_manager.disconnect(
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"action_finished",
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self,
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"_on_action_finished"
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)
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## BACKGROUND ##
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