player dialog position
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@@ -197,3 +197,6 @@ animation = "idle_up"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 5, -151 )
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position = Vector2( 5, -151 )
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shape = SubResource( 21 )
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shape = SubResource( 21 )
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[node name="dialog_position" type="Position2D" parent="."]
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position = Vector2( 3, -329 )
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