chore: storing version and changelog

This commit is contained in:
StraToN
2022-12-04 17:36:23 +00:00
parent f12d78ba51
commit 8cd61cdd2b
5 changed files with 29 additions and 11 deletions

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## [4.0.0-alpha.236](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.236) (2022-12-04)
### Features
* adds additional options to dialog manager, including a left-click action option and a text skipping option ([d676e50](https://github.com/godot-escoria/escoria-demo-game/commit/d676e50284ac5747e81bc15872eb69195905edb0))
* adds option to sync talking animation finishing with either audio or text; if with text, now finishes when text is done rendering. ([13a6005](https://github.com/godot-escoria/escoria-demo-game/commit/13a600598f427d7a86e39590596fc747c4702b7d))
* adds warnings w/ defaults when using settings; uses same calculation basis for text speeds/times; changes time units to ms ([f64b596](https://github.com/godot-escoria/escoria-demo-game/commit/f64b59621d52837dd27c4956b16959f8e197b871))
* allows for the skipping of dialogue after the text is fully visible; still need to look at integrating with user options ([bd2f282](https://github.com/godot-escoria/escoria-demo-game/commit/bd2f28214b5b18e25b8e6a2a7de49752b68b40f5))
### Bug Fixes
* prevents illegal WPM values and uses default in those cases. ([e441414](https://github.com/godot-escoria/escoria-demo-game/commit/e4414141cb35e2534cce7a3d9f8f64ac9cbc31b7))
* Trimmed audio files ([3e93fd3](https://github.com/godot-escoria/escoria-demo-game/commit/3e93fd31c61c9d29eadd3270ec2205cdaef8ea54))
## [4.0.0-alpha.235](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.235) (2022-12-04)