chore: storing version and changelog

This commit is contained in:
StraToN
2022-12-04 17:36:23 +00:00
parent f12d78ba51
commit 8cd61cdd2b
5 changed files with 29 additions and 11 deletions

View File

@@ -1,3 +1,21 @@
## [4.0.0-alpha.236](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.236) (2022-12-04)
### Features
* adds additional options to dialog manager, including a left-click action option and a text skipping option ([d676e50](https://github.com/godot-escoria/escoria-demo-game/commit/d676e50284ac5747e81bc15872eb69195905edb0))
* adds option to sync talking animation finishing with either audio or text; if with text, now finishes when text is done rendering. ([13a6005](https://github.com/godot-escoria/escoria-demo-game/commit/13a600598f427d7a86e39590596fc747c4702b7d))
* adds warnings w/ defaults when using settings; uses same calculation basis for text speeds/times; changes time units to ms ([f64b596](https://github.com/godot-escoria/escoria-demo-game/commit/f64b59621d52837dd27c4956b16959f8e197b871))
* allows for the skipping of dialogue after the text is fully visible; still need to look at integrating with user options ([bd2f282](https://github.com/godot-escoria/escoria-demo-game/commit/bd2f28214b5b18e25b8e6a2a7de49752b68b40f5))
### Bug Fixes
* prevents illegal WPM values and uses default in those cases. ([e441414](https://github.com/godot-escoria/escoria-demo-game/commit/e4414141cb35e2534cce7a3d9f8f64ac9cbc31b7))
* Trimmed audio files ([3e93fd3](https://github.com/godot-escoria/escoria-demo-game/commit/3e93fd31c61c9d29eadd3270ec2205cdaef8ea54))
## [4.0.0-alpha.235](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.235) (2022-12-04)

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@@ -14,7 +14,7 @@ signal state_changed(current_state)
"""
You must set a starting node from the inspector or on
the node that inherits from this state machine interface
If you don't the game will crash (on purpose, so you won't
If you don't the game will crash (on purpose, so you won't
forget to initialize the state machine)
"""
export(NodePath) var START_STATE
@@ -64,7 +64,7 @@ func _change_state(state_name):
return
escoria.logger.trace(
self,
self,
"Dialog State Machine: Changing state from '%s' to '%s'." % [current_state_name, state_name]
)

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@@ -74,7 +74,7 @@ func disable_plugin():
ESCProjectSettingsManager.remove_setting(
LEFT_CLICK_ACTION
)
ESCProjectSettingsManager.remove_setting(
STOP_TALKING_ANIMATION_ON
)

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@@ -49,13 +49,13 @@ func _ready():
_text_time_per_character = ProjectSettings.get_setting(
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS
)
if _text_time_per_character < 0:
escoria.logger.warn(
self,
"%s setting must be a non-negative number. Will use default value of %s." %
[
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS,
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS,
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS_DEFAULT_VALUE
]
)
@@ -71,7 +71,7 @@ func _ready():
self,
"%s setting must be a non-negative number. Will use default value of %s." %
[
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS_FAST,
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS_FAST,
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS_FAST_DEFAULT_VALUE
]
)
@@ -87,7 +87,7 @@ func _ready():
self,
"%s setting must be a positive number. Will use default value of %s." %
[
SimpleDialogPlugin.READING_SPEED_IN_WPM,
SimpleDialogPlugin.READING_SPEED_IN_WPM,
SimpleDialogPlugin.READING_SPEED_IN_WPM_DEFAULT_VALUE
]
)

View File

@@ -48,13 +48,13 @@ func _ready():
_text_time_per_character = ProjectSettings.get_setting(
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS
)
if _text_time_per_character < 0:
escoria.logger.warn(
self,
"%s setting must be a non-negative number. Will use default value of %s." %
[
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS,
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS,
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS_DEFAULT_VALUE
]
)
@@ -70,7 +70,7 @@ func _ready():
self,
"%s setting must be a non-negative number. Will use default value of %s." %
[
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS_FAST,
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS_FAST,
SimpleDialogPlugin.TEXT_TIME_PER_LETTER_MS_FAST_DEFAULT_VALUE
]
)
@@ -86,7 +86,7 @@ func _ready():
self,
"%s setting must be a positive number. Will use default value of %s." %
[
SimpleDialogPlugin.READING_SPEED_IN_WPM,
SimpleDialogPlugin.READING_SPEED_IN_WPM,
SimpleDialogPlugin.READING_SPEED_IN_WPM_DEFAULT_VALUE
]
)