fix: Fix issue #166
This commit is contained in:
committed by
Julian Murgia
parent
a20932a8e4
commit
9037e160c2
@@ -52,7 +52,7 @@ func _enter_tree():
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# Function called when ESCGame exits the scene tree.
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# Function called when ESCGame exits the scene tree.
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func _exit_tree():
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func _exit_tree():
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escoria.action_manager.disconnect(
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escoria.event_manager.disconnect(
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"event_finished",
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"event_finished",
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self,
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self,
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"_on_event_done"
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"_on_event_done"
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