Issue 315 (#341)
* feat: accept_input implemented * feat: More fixes for accept_input and tests for it * feat: play_snd implemented * fix: Removed game_over and queue_animation commands * docs: Automatic update of API docs * fix: FIxes schedule_event command * feat: Implemented slide and slide_block * feat: Implemented turn_to * docs: Automatic update of API docs Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
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@@ -34,4 +34,14 @@ The number of seconds until the event is run
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func _init(p_event: ESCEvent, p_timeout: float)
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```
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Create a new scheduled event
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Create a new scheduled event
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### run
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```gdscript
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func run() -> int
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```
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Run the event
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**Returns** The execution code
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