Issue 315 (#341)

* feat: accept_input implemented

* feat: More fixes for accept_input and tests for it

* feat: play_snd implemented

* fix: Removed game_over and queue_animation commands

* docs: Automatic update of API docs

* fix: FIxes schedule_event command

* feat: Implemented slide and slide_block

* feat: Implemented turn_to

* docs: Automatic update of API docs

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
This commit is contained in:
Dennis Ploeger
2021-07-29 23:05:24 +02:00
committed by GitHub
parent df1ec0c814
commit 90f880d090
38 changed files with 622 additions and 480 deletions

View File

@@ -132,7 +132,7 @@ Terrain of the current room
### dialog\_player
```gdscript
var dialog_player
var dialog_player: ESCDialogsPlayer
```
Dialog player instantiator. This instance is called directly for dialogs.
@@ -180,7 +180,7 @@ The main scene
### inputs\_manager
```gdscript
var inputs_manager
var inputs_manager: ESCInputsManager
```
The escoria inputs manager