Issue 315 (#341)
* feat: accept_input implemented * feat: More fixes for accept_input and tests for it * feat: play_snd implemented * fix: Removed game_over and queue_animation commands * docs: Automatic update of API docs * fix: FIxes schedule_event command * feat: Implemented slide and slide_block * feat: Implemented turn_to * docs: Automatic update of API docs Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
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@@ -132,7 +132,7 @@ Terrain of the current room
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### dialog\_player
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```gdscript
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var dialog_player
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var dialog_player: ESCDialogsPlayer
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```
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Dialog player instantiator. This instance is called directly for dialogs.
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@@ -180,7 +180,7 @@ The main scene
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### inputs\_manager
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```gdscript
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var inputs_manager
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var inputs_manager: ESCInputsManager
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```
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The escoria inputs manager
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