Issue 315 (#341)
* feat: accept_input implemented * feat: More fixes for accept_input and tests for it * feat: play_snd implemented * fix: Removed game_over and queue_animation commands * docs: Automatic update of API docs * fix: FIxes schedule_event command * feat: Implemented slide and slide_block * feat: Implemented turn_to * docs: Automatic update of API docs Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
This commit is contained in:
11
game/rooms/room10/esc/button_accept_input_test.esc
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11
game/rooms/room10/esc/button_accept_input_test.esc
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# Test the accept_input command
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:use
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say player "Hello. I will now walk a bit and won't listen at what you say!"
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accept_input NONE
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walk_block player player_start
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walk_block player accept_input_location
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say player "Ha! Now you can't even skip this text!" dialog_box_inset
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accept_input SKIP
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say player "Okay, you can skip this text, but still not move me."
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accept_input ALL
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@@ -1,3 +1,3 @@
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:use
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set_sound_state bg_sound res://game/sfx/sounds/laser1.ogg false
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play_snd res://game/sfx/sounds/laser1.ogg
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18
game/rooms/room10/esc/button_slide.esc
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game/rooms/room10/esc/button_slide.esc
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# Testing the slide and slide_block command
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:use
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say player "UUUuugh. I'm not feeling so well..."
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slide_block player slide_pos_1
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say player "Ugh!"
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slide player slide_pos_2
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sched_event 5 button_slide slide_back
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say player "Heeeeeeeelp!"
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:slide_back
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slide_block player slide_location
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say player "That's better."
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9
game/rooms/room10/esc/button_turn_to.esc
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game/rooms/room10/esc/button_turn_to.esc
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:use
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say player "Huh?"
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turn_to player 180 true
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say player "Nothing."
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turn_to player 0
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@@ -131,6 +131,81 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="player_start" type="Position2D" parent="."]
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position = Vector2( 76.7617, 437.649 )
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[node name="button_accept_input" parent="Hotspots" instance=ExtResource( 8 )]
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position = Vector2( 823.113, 155.354 )
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global_id = "test_accept_input"
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esc_script = "res://game/rooms/room10/esc/button_accept_input_test.esc"
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tooltip_name = "Test Accept Input"
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[node name="Label" type="Label" parent="Hotspots/button_accept_input"]
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margin_left = -3.6864
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margin_top = -38.4435
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margin_right = 71.3136
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margin_bottom = -7.44354
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text = "Test Accept
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Input"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ESCLocation" type="Position2D" parent="Hotspots/button_accept_input"]
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position = Vector2( -1.05322, 214.863 )
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script = ExtResource( 5 )
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global_id = "accept_input_location"
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[node name="button_slide" parent="Hotspots" instance=ExtResource( 8 )]
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position = Vector2( 939.497, 154.301 )
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global_id = "button_slide"
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esc_script = "res://game/rooms/room10/esc/button_slide.esc"
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tooltip_name = "Test slide"
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[node name="Label" type="Label" parent="Hotspots/button_slide"]
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margin_left = -3.6864
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margin_top = -38.4435
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margin_right = 71.3136
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margin_bottom = -7.44354
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text = "Test Slide"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ESCLocation" type="Position2D" parent="Hotspots/button_slide"]
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position = Vector2( 4.21295, 214.863 )
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script = ExtResource( 5 )
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global_id = "slide_location"
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[node name="button_turn_to" parent="Hotspots" instance=ExtResource( 8 )]
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position = Vector2( 1041.66, 152.721 )
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global_id = "button_turn_to"
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esc_script = "res://game/rooms/room10/esc/button_turn_to.esc"
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tooltip_name = "Test turn_to"
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[node name="Label" type="Label" parent="Hotspots/button_turn_to"]
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margin_left = -3.6864
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margin_top = -38.4435
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margin_right = 71.3136
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margin_bottom = -7.44354
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text = "Test turn_to"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ESCLocation" type="Position2D" parent="Hotspots/button_turn_to"]
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position = Vector2( 4.21295, 214.863 )
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script = ExtResource( 5 )
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global_id = "slide_location"
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[node name="slide_pos_1" type="Position2D" parent="."]
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position = Vector2( 469.097, 65.8522 )
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script = ExtResource( 5 )
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global_id = "slide_pos_1"
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[node name="slide_pos_2" type="Position2D" parent="."]
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position = Vector2( 958.33, 638.293 )
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script = ExtResource( 5 )
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global_id = "slide_pos_2"
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[node name="player_start" type="Position2D" parent="."]
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position = Vector2( 542.824, 468.193 )
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script = ExtResource( 5 )
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global_id = "player_start"
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