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b/.import/mark_talk_up.png-080c04e5ce61ae953fe7ec17f86ac53a.stex differ diff --git a/.import/mark_talk_up.png-88cfaa9e8db0d9a9c1a476198c516908.md5 b/.import/mark_talk_up.png-88cfaa9e8db0d9a9c1a476198c516908.md5 new file mode 100644 index 00000000..410633c7 --- /dev/null +++ b/.import/mark_talk_up.png-88cfaa9e8db0d9a9c1a476198c516908.md5 @@ -0,0 +1,3 @@ +source_md5="264a26735da90b1ab8f9a747a0e83aca" +dest_md5="4bdf283415e3326ba19eab231ef03e72" + diff --git a/.import/mark_talk_up.png-88cfaa9e8db0d9a9c1a476198c516908.stex b/.import/mark_talk_up.png-88cfaa9e8db0d9a9c1a476198c516908.stex new file mode 100644 index 00000000..57d295ef Binary files /dev/null and b/.import/mark_talk_up.png-88cfaa9e8db0d9a9c1a476198c516908.stex differ diff --git a/.import/worker.png-2e50c6f95b6377b08f5fd78410ac09da.md5 b/.import/worker.png-2e50c6f95b6377b08f5fd78410ac09da.md5 new file mode 100644 index 00000000..fd894609 --- /dev/null +++ b/.import/worker.png-2e50c6f95b6377b08f5fd78410ac09da.md5 @@ -0,0 +1,3 @@ +source_md5="8622f0a93b90b4e6b6aa4ad4200e8034" +dest_md5="05f58f81293bd7c17eabbdb0046fd566" + diff --git a/.import/worker.png-2e50c6f95b6377b08f5fd78410ac09da.stex b/.import/worker.png-2e50c6f95b6377b08f5fd78410ac09da.stex new file mode 100644 index 00000000..f081e63d Binary files /dev/null and b/.import/worker.png-2e50c6f95b6377b08f5fd78410ac09da.stex differ diff --git a/.import/worker.png-a022373c4d07e9d1625b2ef5f79479e3.md5 b/.import/worker.png-a022373c4d07e9d1625b2ef5f79479e3.md5 new file mode 100644 index 00000000..ebc06117 --- /dev/null +++ b/.import/worker.png-a022373c4d07e9d1625b2ef5f79479e3.md5 @@ -0,0 +1,3 @@ +source_md5="8622f0a93b90b4e6b6aa4ad4200e8034" +dest_md5="1717ef7a46a06ec0f04e9f36dc7842a9" + diff --git a/.import/worker.png-a022373c4d07e9d1625b2ef5f79479e3.stex b/.import/worker.png-a022373c4d07e9d1625b2ef5f79479e3.stex new file mode 100644 index 00000000..1189eebe Binary files /dev/null and b/.import/worker.png-a022373c4d07e9d1625b2ef5f79479e3.stex differ diff --git a/.import/worker_talk_down.png-9a23a485fb917ad26f1591e211007d48.md5 b/.import/worker_talk_down.png-9a23a485fb917ad26f1591e211007d48.md5 new file mode 100644 index 00000000..bb45aa67 --- /dev/null +++ b/.import/worker_talk_down.png-9a23a485fb917ad26f1591e211007d48.md5 @@ -0,0 +1,3 @@ +source_md5="2129b11efd7f4d67e83de4d865930870" +dest_md5="ba46a66e57969ac4030416021742e50d" + diff --git a/.import/worker_talk_down.png-9a23a485fb917ad26f1591e211007d48.stex b/.import/worker_talk_down.png-9a23a485fb917ad26f1591e211007d48.stex new file mode 100644 index 00000000..959be894 Binary files /dev/null and b/.import/worker_talk_down.png-9a23a485fb917ad26f1591e211007d48.stex differ diff --git a/.import/worker_talk_down_right.png-c759aff731b8078f39a89eef8fcd169d.md5 b/.import/worker_talk_down_right.png-c759aff731b8078f39a89eef8fcd169d.md5 new file mode 100644 index 00000000..dc43c913 --- /dev/null +++ b/.import/worker_talk_down_right.png-c759aff731b8078f39a89eef8fcd169d.md5 @@ -0,0 +1,3 @@ +source_md5="2776fa80c64142443d3790c8c9625b67" +dest_md5="9cf8da113a6fc25fc076e6cfa618651d" + diff --git a/.import/worker_talk_down_right.png-c759aff731b8078f39a89eef8fcd169d.stex b/.import/worker_talk_down_right.png-c759aff731b8078f39a89eef8fcd169d.stex new file mode 100644 index 00000000..c1baf143 Binary files /dev/null and b/.import/worker_talk_down_right.png-c759aff731b8078f39a89eef8fcd169d.stex differ diff --git a/.import/worker_talk_right.png-59d924592e234d1dea3fa8951d482fd8.md5 b/.import/worker_talk_right.png-59d924592e234d1dea3fa8951d482fd8.md5 new file mode 100644 index 00000000..6aa4282d --- /dev/null +++ b/.import/worker_talk_right.png-59d924592e234d1dea3fa8951d482fd8.md5 @@ -0,0 +1,3 @@ +source_md5="fd7e3d73440cc8e1fd11d744ccd8475e" +dest_md5="622624e6880123ec06f305fbf7a9bc6d" + diff --git a/.import/worker_talk_right.png-59d924592e234d1dea3fa8951d482fd8.stex b/.import/worker_talk_right.png-59d924592e234d1dea3fa8951d482fd8.stex new file mode 100644 index 00000000..30f96164 Binary files /dev/null and b/.import/worker_talk_right.png-59d924592e234d1dea3fa8951d482fd8.stex differ diff --git a/.import/worker_talk_up.png-88891486953f9b6730d26429b6ae4e1d.md5 b/.import/worker_talk_up.png-88891486953f9b6730d26429b6ae4e1d.md5 new file mode 100644 index 00000000..410633c7 --- /dev/null +++ b/.import/worker_talk_up.png-88891486953f9b6730d26429b6ae4e1d.md5 @@ -0,0 +1,3 @@ +source_md5="264a26735da90b1ab8f9a747a0e83aca" +dest_md5="4bdf283415e3326ba19eab231ef03e72" + diff --git a/.import/worker_talk_up.png-88891486953f9b6730d26429b6ae4e1d.stex b/.import/worker_talk_up.png-88891486953f9b6730d26429b6ae4e1d.stex new file mode 100644 index 00000000..57d295ef Binary files /dev/null and b/.import/worker_talk_up.png-88891486953f9b6730d26429b6ae4e1d.stex differ diff --git a/CREDITS b/CREDITS new file mode 100644 index 00000000..87a8a71b --- /dev/null +++ b/CREDITS @@ -0,0 +1,21 @@ +Assets +====== + + +Characters +---------- + +- Mark spritesheet by Marco Giorgini - marcogiorgini.com (CC0 Licence) +https://opengameart.org/content/mark-2d-adventure-game-sprite +with some additions (talk animations) by Julian Murgia + +- Worker spritesheet based on Mark spritesheet by Marco Giorgini - marcogiorgini.com (CC0 Licence) +edited by Julian Murgia + + +Items +----- + +- Generic items by Kenney (CC0 Licence) +https://www.kenney.nl/assets/generic-items + diff --git a/addons/escoria-core/game/core-scripts/esc/esc_compiler.gd b/addons/escoria-core/game/core-scripts/esc/esc_compiler.gd index 04799676..e0e032c1 100644 --- a/addons/escoria-core/game/core-scripts/esc/esc_compiler.gd +++ b/addons/escoria-core/game/core-scripts/esc/esc_compiler.gd @@ -32,6 +32,7 @@ var commands = { "anim": { "min_args": 2, "types": [TYPE_STRING, TYPE_STRING, TYPE_BOOL, TYPE_BOOL, TYPE_BOOL] }, "camera_push": { "min_args": 1, "types": [TYPE_STRING] }, "camera_set_drag_margin_enabled": { "min_args": 2, "types": [TYPE_BOOL, TYPE_BOOL] }, + "camera_set_limits": { "min_args": 1, "types": [TYPE_INT]}, "camera_set_pos": { "min_args": 3, "types": [TYPE_REAL, TYPE_INT, TYPE_INT] }, "camera_set_target": { "min_args": 1, "types": [TYPE_REAL] }, "camera_set_zoom": { "min_args": 1, "types": [TYPE_REAL] }, diff --git a/addons/escoria-core/game/core-scripts/esc/esc_runner_level.gd b/addons/escoria-core/game/core-scripts/esc/esc_runner_level.gd index 2ac83cf0..5c7d9140 100644 --- a/addons/escoria-core/game/core-scripts/esc/esc_runner_level.gd +++ b/addons/escoria-core/game/core-scripts/esc/esc_runner_level.gd @@ -134,7 +134,11 @@ func camera_push(command_params : Array): var target = escoria.esc_runner.get_object(command_params[0]) var time = command_params[1] if command_params.size() > 1 else 1 var type = command_params[2] if command_params.size() > 2 else "QUAD" - escoria.main.current_scene.game.get_node("camera").push(target, time, type) + escoria.esc_runner.get_object("camera").push(target, time, type) + + +func camera_set_limits(command_params : Array): + escoria.main.set_camera_limits(command_params[0]) """ @@ -163,8 +167,10 @@ This is the default behavior (default follow object is "player"). If there's more than 1 object, the camera follows the average position of all the objects specified. """ -func camera_set_target(): - pass +func camera_set_target(command_params : Array): + var speed = command_params[0] + var target = escoria.esc_runner.get_object(command_params[1]) + escoria.esc_runner.get_object("camera").set_target(target, speed) """ @@ -180,7 +186,7 @@ func camera_set_zoom(): """ camera_set_zoom_height pixels [time] -Similar to the command abo/ve, but uses pixel height instead of magnitude to zoom. +Similar to the command above, but uses pixel height instead of magnitude to zoom. """ func camera_set_zoom_height(): pass diff --git a/addons/escoria-core/game/core-scripts/escbackground.gd b/addons/escoria-core/game/core-scripts/escbackground.gd index 6c24a229..c2a51894 100644 --- a/addons/escoria-core/game/core-scripts/escbackground.gd +++ b/addons/escoria-core/game/core-scripts/escbackground.gd @@ -60,6 +60,7 @@ func _enter_tree(): add_child(area) func _ready(): +# escoria.register_object(self) mouse_filter = MOUSE_FILTER_IGNORE area.connect("input_event", self, "manage_input") connect("gui_input", self, "manage_input_texturerect") @@ -71,6 +72,11 @@ func _ready(): # connect("mouse_moved_on_bg", escoria.inputs_manager, "_on_mouse_moved_on_bg") func manage_input(_viewport, event, _shape_idx): + if event.is_action_pressed("switch_action_verb"): + if event.button_index == BUTTON_WHEEL_UP: + escoria.inputs_manager._on_mousewheel_action(-1) + elif event.button_index == BUTTON_WHEEL_DOWN: + escoria.inputs_manager._on_mousewheel_action(1) if event is InputEventMouseButton: var p = get_global_mouse_position() if event.doubleclick: @@ -95,3 +101,21 @@ func manage_input_texturerect(event): emit_signal("right_click_on_bg", event.position) else: pass + + +func get_full_area_rect2() -> Rect2: + var area_rect2 : Rect2 = Rect2() + var pos = get_global_position() + var size : Vector2 + if get_texture(): + size = get_texture().get_size() + else: + size = rect_size + + if rect_scale.x != 1 or rect_scale.y != 1: + size.x *= rect_scale.x + size.y *= rect_scale.y + + area_rect2 = area_rect2.expand(pos) + area_rect2 = area_rect2.expand(pos + size) + return area_rect2 diff --git a/addons/escoria-core/game/core-scripts/escitem.gd b/addons/escoria-core/game/core-scripts/escitem.gd index 9407481a..661a9a32 100644 --- a/addons/escoria-core/game/core-scripts/escitem.gd +++ b/addons/escoria-core/game/core-scripts/escitem.gd @@ -245,6 +245,7 @@ func update_terrain(on_event_finished_name = null): return var pos = position + var gpos = global_position z_index = pos.y if pos.y <= VisualServer.CANVAS_ITEM_Z_MAX else VisualServer.CANVAS_ITEM_Z_MAX var color diff --git a/addons/escoria-core/game/core-scripts/escroom.gd b/addons/escoria-core/game/core-scripts/escroom.gd index 3246d1cd..de059042 100644 --- a/addons/escoria-core/game/core-scripts/escroom.gd +++ b/addons/escoria-core/game/core-scripts/escroom.gd @@ -1,3 +1,4 @@ +tool extends Node2D class_name ESCRoom @@ -7,11 +8,33 @@ func get_class(): export(String) var global_id = "" export(String, FILE, "*.esc") var esc_script = "" export(PackedScene) var player_scene -export(Rect2) var camera_limits = Rect2() +export(Array, Rect2) var camera_limits : Array = [Rect2()] setget set_camera_limits var player onready var game = $game +### EDITOR TOOLS ### +enum EDITOR_ROOM_DEBUG_DISPLAY { + NONE, + CAMERA_LIMITS +} +export(EDITOR_ROOM_DEBUG_DISPLAY) var editor_debug_mode = EDITOR_ROOM_DEBUG_DISPLAY.NONE setget set_editor_debug_mode +onready var camera_limits_colors : Array = [ + ColorN("red"), ColorN("blue"), ColorN("green") +] +### END EDITOR TOOLS ### + +func _enter_tree(): + randomize() + + func _ready(): + if camera_limits.empty(): + camera_limits.push_back(Rect2()) + if camera_limits.size() == 1 and camera_limits[0].has_no_area(): + camera_limits[0] = Rect2(0, 0, $background.rect_size.x, $background.rect_size.y) + + if Engine.is_editor_hint(): + return if player_scene: player = player_scene.instance() @@ -25,3 +48,31 @@ func _ready(): if global_id.empty(): global_id = name +func _draw(): + if !Engine.is_editor_hint(): + return + if editor_debug_mode == EDITOR_ROOM_DEBUG_DISPLAY.NONE: + return + + # If there are more camera limits than colors defined for them, add more. + if camera_limits.size() > camera_limits_colors.size(): + for i in camera_limits.size() - camera_limits_colors.size(): + camera_limits_colors.push_back(Color(randf(), randf(), randf(), 1.0)) + + # Draw lines for camera limits + for i in camera_limits.size(): + draw_rect(camera_limits[i], camera_limits_colors[i], false, 10.0) + var default_font = Control.new().get_font("font") + + draw_string(default_font, Vector2(camera_limits[i].position.x + 30, + camera_limits[i].position.y + 30), str(i), camera_limits_colors[i]) + + return + +func set_camera_limits(p_camera_limits : Array) -> void: + camera_limits = p_camera_limits + update() + +func set_editor_debug_mode(p_editor_debug_mode : int) -> void: + editor_debug_mode = p_editor_debug_mode + update() diff --git a/addons/escoria-core/game/escoria.gd b/addons/escoria-core/game/escoria.gd index 7fa836ff..9f8833e2 100644 --- a/addons/escoria-core/game/escoria.gd +++ b/addons/escoria-core/game/escoria.gd @@ -96,6 +96,9 @@ func register_object(object : Object): if object is ESCTerrain: room_terrain = object +# if object is ESCBackground: +# $esc_runner.register_object(object_id, object, true) + if object is ESCCamera: $esc_runner.register_object(object_id, object, true) diff --git a/addons/escoria-core/game/inputs_manager.gd b/addons/escoria-core/game/inputs_manager.gd index 22da3a46..d3862892 100644 --- a/addons/escoria-core/game/inputs_manager.gd +++ b/addons/escoria-core/game/inputs_manager.gd @@ -99,3 +99,9 @@ func _on_mouse_left_double_clicked_item(item_global_id : String, event : InputEv func _on_mouse_right_clicked_item(item_global_id : String, event : InputEvent) -> void: printt("Item right clicked", item_global_id, event) escoria.main.current_scene.game.right_click_on_item(item_global_id, event) + + +################################################################################## + +func _on_mousewheel_action(direction : int): + escoria.main.current_scene.game.mousewheel_action(direction) diff --git a/addons/escoria-core/game/main.gd b/addons/escoria-core/game/main.gd index 2cd9babc..693ec2df 100644 --- a/addons/escoria-core/game/main.gd +++ b/addons/escoria-core/game/main.gd @@ -117,26 +117,14 @@ func _on_wait_finished(): escoria.esc_level_runner.finished(wait_level) -func set_camera_limits(): +func set_camera_limits(camera_limit_id : int = 0): var limits = {} - var scene_camera_limits = current_scene.camera_limits + var scene_camera_limits = current_scene.camera_limits[camera_limit_id] if scene_camera_limits.size.x == 0 and scene_camera_limits.size.y == 0: var area = Rect2() for child in current_scene.get_children(): if child is ESCBackground: - var pos = child.get_global_position() - var size : Vector2 - if child.get_texture(): - size = child.get_texture().get_size() - else: - size = child.rect_size - - if child.rect_scale.x != 1 or child.rect_scale.y != 1: - size.x *= child.rect_scale.x - size.y *= child.rect_scale.y - - area = area.expand(pos) - area = area.expand(pos + size) + area = child.get_full_area_rect2() break # if the background is smaller than the viewport, we want the camera to stick centered on the background diff --git a/addons/escoria-core/game/scenes/camera_player/esccamera.gd b/addons/escoria-core/game/scenes/camera_player/esccamera.gd index 73157a6d..83c3ad88 100644 --- a/addons/escoria-core/game/scenes/camera_player/esccamera.gd +++ b/addons/escoria-core/game/scenes/camera_player/esccamera.gd @@ -15,6 +15,16 @@ var zoom_target # This is needed to adjust dialog positions and such, see dialog_instance.gd var zoom_transform +""" +Sets camera limits so it doesn't go out of the scene. If kwargs is null, default +limits are used. See Camera2D limits for more details. +- kwargs Dictionary (can be null) Limits to set. + - limit_left int Left limit. + - limit_right int Right limit. + - limit_top int Top limit. + - limit_bottom int Bottom limit. + - set_default bool (Facultative) If true, the given limits are save as default limits. +""" func set_limits(kwargs=null): if not kwargs: kwargs = { diff --git a/addons/escoria-core/testing/player_angles_finder.tscn b/addons/escoria-core/testing/player_angles_finder.tscn index 77c7f438..9121a244 100644 --- a/addons/escoria-core/testing/player_angles_finder.tscn +++ b/addons/escoria-core/testing/player_angles_finder.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=1] +[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=1] [ext_resource path="res://addons/escoria-core/testing/player_angles_finder.gd" type="Script" id=2] [node name="player_angles_finder" type="Node2D"] @@ -59,8 +59,8 @@ width = 2.0 default_color = Color( 1, 1, 1, 1 ) [node name="VBoxContainer" type="VBoxContainer" parent="."] -margin_right = 40.0 -margin_bottom = 40.0 +margin_right = 370.0 +margin_bottom = 170.0 __meta__ = { "_edit_use_anchors_": false } @@ -91,7 +91,7 @@ __meta__ = { } [node name="angle_x" type="HBoxContainer" parent="VBoxContainer"] -margin_right = 235.0 +margin_right = 370.0 margin_bottom = 24.0 __meta__ = { "_edit_use_anchors_": false @@ -116,7 +116,7 @@ __meta__ = { [node name="angle_y" type="HBoxContainer" parent="VBoxContainer"] margin_top = 28.0 -margin_right = 235.0 +margin_right = 370.0 margin_bottom = 52.0 __meta__ = { "_edit_use_anchors_": false @@ -141,7 +141,7 @@ __meta__ = { [node name="angle_diag" type="HBoxContainer" parent="VBoxContainer"] margin_top = 56.0 -margin_right = 235.0 +margin_right = 370.0 margin_bottom = 80.0 __meta__ = { "_edit_use_anchors_": false @@ -166,42 +166,42 @@ __meta__ = { [node name="HSeparator" type="HSeparator" parent="VBoxContainer"] margin_top = 84.0 -margin_right = 235.0 +margin_right = 370.0 margin_bottom = 88.0 [node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer"] margin_top = 92.0 -margin_right = 235.0 -margin_bottom = 116.0 +margin_right = 370.0 +margin_bottom = 170.0 +size_flags_vertical = 3 __meta__ = { "_editor_description_": "" } [node name="angles" type="HBoxContainer" parent="VBoxContainer/VBoxContainer"] -margin_right = 235.0 -margin_bottom = 24.0 +margin_right = 370.0 +margin_bottom = 78.0 +size_flags_vertical = 3 __meta__ = { "_edit_use_anchors_": false } [node name="Label" type="Label" parent="VBoxContainer/VBoxContainer/angles"] -margin_top = 5.0 +margin_top = 32.0 margin_right = 78.0 -margin_bottom = 19.0 +margin_bottom = 46.0 text = "Angles array" __meta__ = { "_edit_use_anchors_": false } -[node name="angle_array" type="LineEdit" parent="VBoxContainer/VBoxContainer/angles"] +[node name="angle_array" type="TextEdit" parent="VBoxContainer/VBoxContainer/angles"] margin_left = 82.0 -margin_right = 235.0 -margin_bottom = 24.0 +margin_right = 370.0 +margin_bottom = 78.0 size_flags_horizontal = 3 -editable = false -__meta__ = { -"_edit_use_anchors_": false -} +size_flags_vertical = 3 +wrap_enabled = true [node name="player_animations" type="OptionButton" parent="."] visible = false @@ -212,6 +212,7 @@ margin_bottom = 33.0 __meta__ = { "_edit_use_anchors_": false } + [connection signal="text_changed" from="VBoxContainer/HBoxContainer/number_of_directions" to="." method="_on_number_of_directions_text_changed"] [connection signal="text_changed" from="VBoxContainer/angle_x/angle_horiz" to="." method="_on_angle_horiz_text_changed"] [connection signal="text_changed" from="VBoxContainer/angle_y/angle_vert" to="." method="_on_angle_vert_text_changed"] diff --git a/game/assets_sources/06-female_pirate_wider.gif b/game/assets_sources/06-female_pirate_wider.gif deleted file mode 100644 index f896a66c..00000000 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index 00000000..8d7d9fc1 --- /dev/null +++ b/game/assets_sources/mark/mark14.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark14.png-3169703f1071271b2be8920c94817ae4.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark14.png" +dest_files=[ "res://.import/mark14.png-3169703f1071271b2be8920c94817ae4.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark15.png b/game/assets_sources/mark/mark15.png new file mode 100644 index 00000000..7a048787 Binary files /dev/null and b/game/assets_sources/mark/mark15.png differ diff --git a/game/assets_sources/mark/mark15.png.import b/game/assets_sources/mark/mark15.png.import new file mode 100644 index 00000000..2a25a235 --- /dev/null +++ b/game/assets_sources/mark/mark15.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark15.png-57b780ac44b2eff17f1a427e4cf80b7f.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark15.png" +dest_files=[ "res://.import/mark15.png-57b780ac44b2eff17f1a427e4cf80b7f.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git 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game/characters/android/png/02_01.png.import rename to game/assets_sources/mark/mark2.png.import index 16acf20a..6d2e9f33 100644 --- a/game/characters/android/png/02_01.png.import +++ b/game/assets_sources/mark/mark2.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/02_01.png-9eaa6c12953cc79c13a08ca4e3b1fd3d.stex" +path="res://.import/mark2.png-321c1059648fe988b7d2449e0c7556a1.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/android/png/02_01.png" -dest_files=[ "res://.import/02_01.png-9eaa6c12953cc79c13a08ca4e3b1fd3d.stex" ] +source_file="res://game/assets_sources/mark/mark2.png" +dest_files=[ "res://.import/mark2.png-321c1059648fe988b7d2449e0c7556a1.stex" ] [params] diff --git a/game/assets_sources/mark/mark20.png b/game/assets_sources/mark/mark20.png new file mode 100644 index 00000000..d547a5d2 Binary files /dev/null and b/game/assets_sources/mark/mark20.png differ diff --git a/game/assets_sources/mark/mark20.png.import b/game/assets_sources/mark/mark20.png.import new file mode 100644 index 00000000..e2f7a027 --- /dev/null +++ b/game/assets_sources/mark/mark20.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark20.png-b8d5d64ebb945c5d29be4f734ca78766.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark20.png" +dest_files=[ "res://.import/mark20.png-b8d5d64ebb945c5d29be4f734ca78766.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark21.png b/game/assets_sources/mark/mark21.png new file mode 100644 index 00000000..72f9ef0d Binary files /dev/null and b/game/assets_sources/mark/mark21.png differ diff --git a/game/assets_sources/mark/mark21.png.import b/game/assets_sources/mark/mark21.png.import new file mode 100644 index 00000000..6839ee09 --- /dev/null +++ b/game/assets_sources/mark/mark21.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark21.png-80b9d8640d46d4f18198b4746dd38a36.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark21.png" +dest_files=[ "res://.import/mark21.png-80b9d8640d46d4f18198b4746dd38a36.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false 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rename to game/assets_sources/mark/mark4.png.import index e15d71e2..b72262bb 100644 --- a/game/characters/android/png/02_02.png.import +++ b/game/assets_sources/mark/mark4.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/02_02.png-76c139e492302ddfd6c5a15c6509bb4a.stex" +path="res://.import/mark4.png-fb41b850cccc5e1eaf720393c9327634.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/android/png/02_02.png" -dest_files=[ "res://.import/02_02.png-76c139e492302ddfd6c5a15c6509bb4a.stex" ] +source_file="res://game/assets_sources/mark/mark4.png" +dest_files=[ "res://.import/mark4.png-fb41b850cccc5e1eaf720393c9327634.stex" ] [params] diff --git a/game/assets_sources/mark/mark5.png b/game/assets_sources/mark/mark5.png new file mode 100644 index 00000000..1f26c9b0 Binary files /dev/null and b/game/assets_sources/mark/mark5.png differ diff --git a/game/assets_sources/mark/mark5.png.import b/game/assets_sources/mark/mark5.png.import new file mode 100644 index 00000000..732f68eb --- /dev/null +++ b/game/assets_sources/mark/mark5.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark5.png-8632a0651883e81e6a1947c214c96c55.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark5.png" +dest_files=[ "res://.import/mark5.png-8632a0651883e81e6a1947c214c96c55.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark6.png b/game/assets_sources/mark/mark6.png new file mode 100644 index 00000000..8fb6e304 Binary files /dev/null and b/game/assets_sources/mark/mark6.png differ diff --git a/game/assets_sources/mark/mark6.png.import b/game/assets_sources/mark/mark6.png.import new file mode 100644 index 00000000..7d5958bd --- /dev/null +++ b/game/assets_sources/mark/mark6.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark6.png-9a2a7efa973765f4fe5ca443ee2797e1.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark6.png" +dest_files=[ "res://.import/mark6.png-9a2a7efa973765f4fe5ca443ee2797e1.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true 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b/game/assets_sources/mark/mark_talk_down.png.import similarity index 66% rename from game/assets_sources/8_way_guy/8_way_stand.png.import rename to game/assets_sources/mark/mark_talk_down.png.import index e986bf58..fdcefb97 100644 --- a/game/assets_sources/8_way_guy/8_way_stand.png.import +++ b/game/assets_sources/mark/mark_talk_down.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/8_way_stand.png-bd624ae15a01b85e2dc1bdd162820a10.stex" +path="res://.import/mark_talk_down.png-297e88ce838dc3c9b799af06409dff76.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/assets_sources/8_way_guy/8_way_stand.png" -dest_files=[ "res://.import/8_way_stand.png-bd624ae15a01b85e2dc1bdd162820a10.stex" ] +source_file="res://game/assets_sources/mark/mark_talk_down.png" +dest_files=[ "res://.import/mark_talk_down.png-297e88ce838dc3c9b799af06409dff76.stex" ] [params] diff --git a/game/assets_sources/mark/mark_talk_down_1.png.import 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b/game/assets_sources/mark/mark_talk_down_2.png.import new file mode 100644 index 00000000..c37cd0cf --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_2.png-fc287f28a9419443ef38e434bac76f92.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_2.png" +dest_files=[ "res://.import/mark_talk_down_2.png-fc287f28a9419443ef38e434bac76f92.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_3.png.import b/game/assets_sources/mark/mark_talk_down_3.png.import new file mode 100644 index 00000000..9891fb17 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_3.png-5f8fb2ec48cc4b8ab9661bef3c211e0e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_3.png" +dest_files=[ "res://.import/mark_talk_down_3.png-5f8fb2ec48cc4b8ab9661bef3c211e0e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_4.png.import b/game/assets_sources/mark/mark_talk_down_4.png.import new file mode 100644 index 00000000..a4d8364d --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_4.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_4.png-32d1b85e29910e3ca1aa915e836b807c.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_4.png" +dest_files=[ "res://.import/mark_talk_down_4.png-32d1b85e29910e3ca1aa915e836b807c.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_5.png.import b/game/assets_sources/mark/mark_talk_down_5.png.import new file mode 100644 index 00000000..0529ecc1 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_5.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_5.png-56da3584a1b542ea2e71a8ba546e7f5d.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_5.png" +dest_files=[ "res://.import/mark_talk_down_5.png-56da3584a1b542ea2e71a8ba546e7f5d.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_6.png.import b/game/assets_sources/mark/mark_talk_down_6.png.import new file mode 100644 index 00000000..efddaf28 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_6.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_6.png-6b00199bbfd6f0d0448b0a90445d5a11.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_6.png" +dest_files=[ "res://.import/mark_talk_down_6.png-6b00199bbfd6f0d0448b0a90445d5a11.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_7.png.import 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b/game/assets_sources/mark/mark_talk_down_8.png.import new file mode 100644 index 00000000..b0cbbc70 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_8.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_8.png-4b83484b387016791772b9186fe7cbc1.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_8.png" +dest_files=[ "res://.import/mark_talk_down_8.png-4b83484b387016791772b9186fe7cbc1.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/8_way_guy/not_used/8_way_sprite.png.import b/game/assets_sources/mark/mark_talk_down_left.png.import similarity index 65% rename from game/assets_sources/8_way_guy/not_used/8_way_sprite.png.import rename to game/assets_sources/mark/mark_talk_down_left.png.import index 53947a9f..fe8aa002 100644 --- a/game/assets_sources/8_way_guy/not_used/8_way_sprite.png.import +++ b/game/assets_sources/mark/mark_talk_down_left.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/8_way_sprite.png-554307c32b89d6eb23c7824829cc57c7.stex" +path="res://.import/mark_talk_down_left.png-06eaac52a615b6846ea9fa437134b594.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/assets_sources/8_way_guy/not_used/8_way_sprite.png" -dest_files=[ "res://.import/8_way_sprite.png-554307c32b89d6eb23c7824829cc57c7.stex" ] +source_file="res://game/assets_sources/mark/mark_talk_down_left.png" +dest_files=[ "res://.import/mark_talk_down_left.png-06eaac52a615b6846ea9fa437134b594.stex" ] [params] diff --git a/game/assets_sources/mark/mark_talk_down_leftt.ase b/game/assets_sources/mark/mark_talk_down_leftt.ase new file mode 100644 index 00000000..3dba07c0 Binary files /dev/null and b/game/assets_sources/mark/mark_talk_down_leftt.ase differ diff --git a/game/assets_sources/mark/mark_talk_down_right.ase b/game/assets_sources/mark/mark_talk_down_right.ase new file mode 100644 index 00000000..146173cd Binary files /dev/null and b/game/assets_sources/mark/mark_talk_down_right.ase differ diff --git a/game/assets_sources/mark/mark_talk_down_right.png b/game/assets_sources/mark/mark_talk_down_right.png new file mode 100644 index 00000000..980d0abb Binary files /dev/null and b/game/assets_sources/mark/mark_talk_down_right.png differ diff --git a/game/assets_sources/guybrush/guybrush_spritesheet/guybrush.png.import b/game/assets_sources/mark/mark_talk_down_right.png.import similarity index 65% rename from game/assets_sources/guybrush/guybrush_spritesheet/guybrush.png.import rename to game/assets_sources/mark/mark_talk_down_right.png.import index 06562ea7..de757752 100644 --- a/game/assets_sources/guybrush/guybrush_spritesheet/guybrush.png.import +++ b/game/assets_sources/mark/mark_talk_down_right.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/guybrush.png-35866ab3f9b2e44d7c914b2de1ec573b.stex" +path="res://.import/mark_talk_down_right.png-d22d16fb116170fdd3f371bd1030afef.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/assets_sources/guybrush/guybrush_spritesheet/guybrush.png" -dest_files=[ "res://.import/guybrush.png-35866ab3f9b2e44d7c914b2de1ec573b.stex" ] +source_file="res://game/assets_sources/mark/mark_talk_down_right.png" +dest_files=[ "res://.import/mark_talk_down_right.png-d22d16fb116170fdd3f371bd1030afef.stex" ] [params] diff --git a/game/assets_sources/mark/mark_talk_down_right.pxo b/game/assets_sources/mark/mark_talk_down_right.pxo new file mode 100644 index 00000000..8be8a1aa Binary files /dev/null and b/game/assets_sources/mark/mark_talk_down_right.pxo differ diff --git a/game/assets_sources/mark/mark_talk_down_right_1.png.import b/game/assets_sources/mark/mark_talk_down_right_1.png.import new file mode 100644 index 00000000..71d87a73 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_1.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_1.png-1799ac599d0133f1ac10049f8ce94549.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_1.png" +dest_files=[ "res://.import/mark_talk_down_right_1.png-1799ac599d0133f1ac10049f8ce94549.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_right_10.png.import b/game/assets_sources/mark/mark_talk_down_right_10.png.import new file mode 100644 index 00000000..9c8fb05a --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_10.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_10.png-3de06a59f11daef971454ad73c50708e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_10.png" +dest_files=[ "res://.import/mark_talk_down_right_10.png-3de06a59f11daef971454ad73c50708e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_right_11.png.import b/game/assets_sources/mark/mark_talk_down_right_11.png.import new file mode 100644 index 00000000..3598a707 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_11.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_11.png-4ab26aa93aae9dc98e412ab2e15971ab.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_11.png" +dest_files=[ "res://.import/mark_talk_down_right_11.png-4ab26aa93aae9dc98e412ab2e15971ab.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_right_2.png.import b/game/assets_sources/mark/mark_talk_down_right_2.png.import new file mode 100644 index 00000000..cc614dab --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_2.png-7bf6e53681a02baab8b0071d3d43cdce.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_2.png" +dest_files=[ "res://.import/mark_talk_down_right_2.png-7bf6e53681a02baab8b0071d3d43cdce.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_right_3.png.import b/game/assets_sources/mark/mark_talk_down_right_3.png.import new file mode 100644 index 00000000..d8f6124b --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_3.png-6119130bb2d396b6bf50680608870cc0.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_3.png" +dest_files=[ "res://.import/mark_talk_down_right_3.png-6119130bb2d396b6bf50680608870cc0.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/characters/guybrush/png/29.png.import b/game/assets_sources/mark/mark_talk_down_right_4.png.import similarity index 71% rename from game/characters/guybrush/png/29.png.import rename to game/assets_sources/mark/mark_talk_down_right_4.png.import index 38272cc7..93471fc3 100644 --- a/game/characters/guybrush/png/29.png.import +++ b/game/assets_sources/mark/mark_talk_down_right_4.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/29.png-654fb1c23515711979fb66ab299db145.stex" +path="res://.import/mark_talk_down_right_4.png-129b0cd9785aaa1c0a52b43d5d302c07.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/guybrush/png/29.png" -dest_files=[ "res://.import/29.png-654fb1c23515711979fb66ab299db145.stex" ] +source_file="res://game/assets_sources/mark/mark_talk_down_right_4.png" +dest_files=[ "res://.import/mark_talk_down_right_4.png-129b0cd9785aaa1c0a52b43d5d302c07.stex" ] [params] @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=false +flags/filter=true flags/mipmaps=false flags/anisotropic=false flags/srgb=2 diff --git a/game/characters/guybrush/png/43.png.import b/game/assets_sources/mark/mark_talk_down_right_5.png.import similarity index 71% rename from game/characters/guybrush/png/43.png.import rename to game/assets_sources/mark/mark_talk_down_right_5.png.import index c3727931..0f5819d7 100644 --- a/game/characters/guybrush/png/43.png.import +++ b/game/assets_sources/mark/mark_talk_down_right_5.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/43.png-1142977b6b087c206b8a80eaf1a59c70.stex" +path="res://.import/mark_talk_down_right_5.png-d2ba9db3773fd1e341a51ef939b8b9d5.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/guybrush/png/43.png" -dest_files=[ "res://.import/43.png-1142977b6b087c206b8a80eaf1a59c70.stex" ] +source_file="res://game/assets_sources/mark/mark_talk_down_right_5.png" +dest_files=[ "res://.import/mark_talk_down_right_5.png-d2ba9db3773fd1e341a51ef939b8b9d5.stex" ] [params] @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=false +flags/filter=true flags/mipmaps=false flags/anisotropic=false flags/srgb=2 diff --git a/game/assets_sources/mark/mark_talk_down_right_6.png.import b/game/assets_sources/mark/mark_talk_down_right_6.png.import new file mode 100644 index 00000000..2dbfa30a --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_6.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_6.png-600436bd98aec5884131e43c7507fa33.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_6.png" +dest_files=[ "res://.import/mark_talk_down_right_6.png-600436bd98aec5884131e43c7507fa33.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_right_7.png.import b/game/assets_sources/mark/mark_talk_down_right_7.png.import new file mode 100644 index 00000000..c8e49557 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_7.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_7.png-1fb197a6fef742d394c386e8204295ed.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_7.png" +dest_files=[ "res://.import/mark_talk_down_right_7.png-1fb197a6fef742d394c386e8204295ed.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_right_8.png.import b/game/assets_sources/mark/mark_talk_down_right_8.png.import new file mode 100644 index 00000000..c90257fb --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_8.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_8.png-623779d6f6c11b8e899ba86efdc7c8aa.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_8.png" +dest_files=[ "res://.import/mark_talk_down_right_8.png-623779d6f6c11b8e899ba86efdc7c8aa.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_down_right_9.png.import b/game/assets_sources/mark/mark_talk_down_right_9.png.import new file mode 100644 index 00000000..6dc88bf3 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_down_right_9.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right_9.png-10e1f4e9ce6611061d4101be23350238.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_down_right_9.png" +dest_files=[ "res://.import/mark_talk_down_right_9.png-10e1f4e9ce6611061d4101be23350238.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_left.ase b/game/assets_sources/mark/mark_talk_left.ase new file mode 100644 index 00000000..2ad353c5 Binary files /dev/null and b/game/assets_sources/mark/mark_talk_left.ase differ diff --git a/game/assets_sources/mark/mark_talk_right.ase b/game/assets_sources/mark/mark_talk_right.ase new file mode 100644 index 00000000..64945902 Binary files /dev/null and b/game/assets_sources/mark/mark_talk_right.ase differ diff --git a/game/assets_sources/mark/mark_talk_right.png b/game/assets_sources/mark/mark_talk_right.png new file mode 100644 index 00000000..15937f21 Binary files /dev/null and b/game/assets_sources/mark/mark_talk_right.png differ diff --git a/game/assets_sources/mark/mark_talk_right.png.import b/game/assets_sources/mark/mark_talk_right.png.import new file mode 100644 index 00000000..6354b107 --- /dev/null +++ b/game/assets_sources/mark/mark_talk_right.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_right.png-7db5630c00f03520a6cc48db0d22bcc3.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/mark/mark_talk_right.png" +dest_files=[ "res://.import/mark_talk_right.png-7db5630c00f03520a6cc48db0d22bcc3.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/mark/mark_talk_up.ase b/game/assets_sources/mark/mark_talk_up.ase new file mode 100644 index 00000000..28f4c944 Binary files /dev/null and b/game/assets_sources/mark/mark_talk_up.ase differ diff --git a/game/assets_sources/mark/mark_talk_up.png b/game/assets_sources/mark/mark_talk_up.png new file mode 100644 index 00000000..1d85e560 Binary files /dev/null and b/game/assets_sources/mark/mark_talk_up.png differ diff --git a/game/assets_sources/8_way_guy/8_way_walk.png.import b/game/assets_sources/mark/mark_talk_up.png.import similarity index 67% rename from game/assets_sources/8_way_guy/8_way_walk.png.import rename to game/assets_sources/mark/mark_talk_up.png.import index 3b21e14a..8922a9d1 100644 --- a/game/assets_sources/8_way_guy/8_way_walk.png.import +++ b/game/assets_sources/mark/mark_talk_up.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/8_way_walk.png-1bdb405563d96a981227d9d82934482d.stex" +path="res://.import/mark_talk_up.png-080c04e5ce61ae953fe7ec17f86ac53a.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/assets_sources/8_way_guy/8_way_walk.png" -dest_files=[ "res://.import/8_way_walk.png-1bdb405563d96a981227d9d82934482d.stex" ] +source_file="res://game/assets_sources/mark/mark_talk_up.png" +dest_files=[ "res://.import/mark_talk_up.png-080c04e5ce61ae953fe7ec17f86ac53a.stex" ] [params] diff --git a/game/assets_sources/worker/worker.ase b/game/assets_sources/worker/worker.ase new file mode 100644 index 00000000..c04afc60 Binary files /dev/null and b/game/assets_sources/worker/worker.ase differ diff --git a/game/assets_sources/worker/worker.png b/game/assets_sources/worker/worker.png new file mode 100644 index 00000000..bb83fd86 Binary files /dev/null and b/game/assets_sources/worker/worker.png differ diff --git a/game/assets_sources/worker/worker.png.import b/game/assets_sources/worker/worker.png.import new file mode 100644 index 00000000..44f6b656 --- /dev/null +++ b/game/assets_sources/worker/worker.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/worker.png-2e50c6f95b6377b08f5fd78410ac09da.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/assets_sources/worker/worker.png" +dest_files=[ "res://.import/worker.png-2e50c6f95b6377b08f5fd78410ac09da.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/assets_sources/worker/worker_talk_down.ase b/game/assets_sources/worker/worker_talk_down.ase new file mode 100644 index 00000000..f0a951ea Binary files /dev/null and b/game/assets_sources/worker/worker_talk_down.ase differ diff --git a/game/assets_sources/worker/worker_talk_down_leftt.ase b/game/assets_sources/worker/worker_talk_down_leftt.ase new file mode 100644 index 00000000..3dba07c0 Binary files /dev/null and b/game/assets_sources/worker/worker_talk_down_leftt.ase differ diff --git a/game/assets_sources/worker/worker_talk_down_right.ase b/game/assets_sources/worker/worker_talk_down_right.ase new file mode 100644 index 00000000..146173cd Binary files /dev/null and b/game/assets_sources/worker/worker_talk_down_right.ase differ diff --git a/game/assets_sources/worker/worker_talk_left.ase b/game/assets_sources/worker/worker_talk_left.ase new file mode 100644 index 00000000..2ad353c5 Binary files /dev/null and b/game/assets_sources/worker/worker_talk_left.ase differ diff --git a/game/assets_sources/worker/worker_talk_right.ase b/game/assets_sources/worker/worker_talk_right.ase new file mode 100644 index 00000000..64945902 Binary files /dev/null and b/game/assets_sources/worker/worker_talk_right.ase differ diff --git a/game/assets_sources/worker/worker_talk_up.ase b/game/assets_sources/worker/worker_talk_up.ase new file mode 100644 index 00000000..28f4c944 Binary files /dev/null and b/game/assets_sources/worker/worker_talk_up.ase differ diff --git a/game/characters/android/android.tscn b/game/characters/android/android.tscn deleted file mode 100644 index 17c62d42..00000000 --- a/game/characters/android/android.tscn +++ /dev/null @@ -1,128 +0,0 @@ -[gd_scene load_steps=48 format=2] - -[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1] -[ext_resource path="res://game/characters/android/png/03_07.png" type="Texture" id=2] -[ext_resource path="res://game/characters/android/png/02_05.png" type="Texture" id=3] -[ext_resource path="res://game/characters/android/png/06_02.png" type="Texture" id=4] -[ext_resource path="res://game/characters/android/png/03_04.png" type="Texture" id=5] -[ext_resource path="res://game/characters/android/png/02_08.png" type="Texture" id=6] -[ext_resource path="res://game/characters/android/png/03_01.png" type="Texture" id=7] -[ext_resource path="res://game/characters/android/png/04_06.png" type="Texture" id=8] -[ext_resource path="res://game/characters/android/png/04_08.png" type="Texture" id=9] -[ext_resource path="res://game/characters/tools/debug_label.tscn" type="PackedScene" id=10] -[ext_resource path="res://game/characters/android/png/03_05.png" type="Texture" id=11] -[ext_resource path="res://game/characters/android/png/05_07.png" type="Texture" id=12] -[ext_resource path="res://game/characters/android/png/04_03.png" type="Texture" id=13] -[ext_resource path="res://game/characters/android/png/02_06.png" type="Texture" id=14] -[ext_resource path="res://game/characters/android/png/06_08.png" type="Texture" id=15] -[ext_resource path="res://game/characters/android/png/04_09.png" type="Texture" id=16] -[ext_resource path="res://game/characters/android/png/05_08.png" type="Texture" id=17] -[ext_resource path="res://game/characters/android/png/03_06.png" type="Texture" id=18] -[ext_resource path="res://game/characters/android/png/06_03.png" type="Texture" id=19] -[ext_resource path="res://game/characters/android/png/06_04.png" type="Texture" id=20] -[ext_resource path="res://game/characters/android/png/02_04.png" type="Texture" id=21] -[ext_resource path="res://game/characters/android/png/03_03.png" type="Texture" id=22] -[ext_resource path="res://game/characters/android/png/06_09.png" type="Texture" id=23] -[ext_resource path="res://game/characters/android/png/06_05.png" type="Texture" id=24] -[ext_resource path="res://game/characters/android/png/03_08.png" type="Texture" id=25] -[ext_resource path="res://game/characters/android/png/06_06.png" type="Texture" id=26] -[ext_resource path="res://game/characters/android/png/05_06.png" type="Texture" id=27] -[ext_resource path="res://game/characters/android/png/04_07.png" type="Texture" id=28] -[ext_resource path="res://game/characters/android/png/02_02.png" type="Texture" id=29] -[ext_resource path="res://game/characters/android/png/04_04.png" type="Texture" id=30] -[ext_resource path="res://game/characters/android/png/05_09.png" type="Texture" id=31] -[ext_resource path="res://game/characters/android/png/06_07.png" type="Texture" id=32] -[ext_resource path="res://game/characters/android/png/02_01.png" type="Texture" id=33] -[ext_resource path="res://game/characters/android/png/05_03.png" type="Texture" id=34] -[ext_resource path="res://game/characters/android/png/04_02.png" type="Texture" id=35] -[ext_resource path="res://game/characters/android/png/03_02.png" type="Texture" id=36] -[ext_resource path="res://game/characters/android/png/02_03.png" type="Texture" id=37] -[ext_resource path="res://game/characters/android/png/05_04.png" type="Texture" id=38] -[ext_resource path="res://game/characters/android/png/06_01.png" type="Texture" id=39] -[ext_resource path="res://game/characters/android/png/02_09.png" type="Texture" id=40] -[ext_resource path="res://game/characters/android/png/04_01.png" type="Texture" id=41] -[ext_resource path="res://game/characters/android/png/04_05.png" type="Texture" id=42] -[ext_resource path="res://game/characters/android/png/02_07.png" type="Texture" id=43] -[ext_resource path="res://game/characters/android/png/03_09.png" type="Texture" id=44] -[ext_resource path="res://game/characters/android/png/05_05.png" type="Texture" id=45] -[ext_resource path="res://game/characters/android/android_anims.gd" type="Script" id=46] - -[sub_resource type="SpriteFrames" id=1] -animations = [ { -"frames": [ ExtResource( 34 ) ], -"loop": true, -"name": "default", -"speed": 5.0 -}, { -"frames": [ ExtResource( 39 ), ExtResource( 4 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 24 ), ExtResource( 26 ), ExtResource( 32 ), ExtResource( 15 ), ExtResource( 23 ) ], -"loop": true, -"name": "walk_down", -"speed": 8.0 -}, { -"frames": [ ExtResource( 34 ) ], -"loop": true, -"name": "idle_down_right", -"speed": 5.0 -}, { -"frames": [ ExtResource( 7 ), ExtResource( 36 ), ExtResource( 22 ), ExtResource( 5 ), ExtResource( 11 ), ExtResource( 18 ), ExtResource( 2 ), ExtResource( 25 ), ExtResource( 44 ) ], -"loop": true, -"name": "walk_up_right", -"speed": 8.0 -}, { -"frames": [ ExtResource( 41 ), ExtResource( 35 ), ExtResource( 13 ), ExtResource( 30 ), ExtResource( 42 ), ExtResource( 8 ), ExtResource( 28 ), ExtResource( 9 ), ExtResource( 16 ) ], -"loop": true, -"name": "walk_right", -"speed": 8.0 -}, { -"frames": [ ExtResource( 32 ) ], -"loop": true, -"name": "idle_down", -"speed": 5.0 -}, { -"frames": [ ExtResource( 33 ), ExtResource( 29 ), ExtResource( 37 ), ExtResource( 21 ), ExtResource( 3 ), ExtResource( 14 ), ExtResource( 43 ), ExtResource( 6 ), ExtResource( 40 ) ], -"loop": true, -"name": "walk_up", -"speed": 8.0 -}, { -"frames": [ ExtResource( 29 ) ], -"loop": true, -"name": "idle_up", -"speed": 5.0 -}, { -"frames": [ ExtResource( 18 ) ], -"loop": true, -"name": "idle_up_right", -"speed": 5.0 -}, { -"frames": [ ExtResource( 34 ), ExtResource( 38 ), ExtResource( 45 ), ExtResource( 27 ), ExtResource( 12 ), ExtResource( 17 ), ExtResource( 31 ) ], -"loop": true, -"name": "walk_down_right", -"speed": 8.0 -} ] - -[node name="android" type="Sprite"] -script = ExtResource( 1 ) -global_id = "android" -esc_script = "res://game/rooms/room6/esc/android.esc" -tooltip_name = "Man" -default_action = "talk" -dialog_color = Color( 1, 0, 0, 1 ) -animations = ExtResource( 46 ) - -[node name="dialog_position" type="Position2D" parent="."] -position = Vector2( 6.35642, -321.19 ) -__meta__ = { -"_editor_description_": "" -} - -[node name="texture" type="AnimatedSprite" parent="."] -position = Vector2( -4.01764, -117.666 ) -scale = Vector2( 0.6, 0.6 ) -frames = SubResource( 1 ) - -[node name="debug" parent="." instance=ExtResource( 10 )] - -[node name="Area2D" type="Area2D" parent="."] - -[node name="CollisionShape2D" type="CollisionPolygon2D" parent="Area2D"] -polygon = PoolVector2Array( 6.2341, -279.169, -17.8076, -269.27, -16.3933, -235.329, -38.3136, -223.308, -37.3678, -123.59, -22.7573, -86.8364, -30.5355, -1.27643, 20.3762, 24.1794, 45.8321, 12.1586, 23.2047, -8.3475, 35.2255, -149.062, 65.6311, -108.757, 77.6519, -126.434, 39.4681, -200.681, 27.4473, -265.734 ) diff --git a/game/characters/android/android_anims.gd b/game/characters/android/android_anims.gd deleted file mode 100644 index 54b92094..00000000 --- a/game/characters/android/android_anims.gd +++ /dev/null @@ -1,59 +0,0 @@ -#const dir_angles = [ -# 0, # 0 NORTH FACE CAMERA -# 45, # 1 NORTHEAST -# 90, # 2 EAST -# 135, # 3 SOUTHEAST -# 180, # 4 SOUTH BACK TO CAMERA -# 225, # 5 SOUTHWEST -# 270, # 6 WEST -# 315, # 7 NORTHWEST -#] - -# Angle is [from_angle, area_angle] -# example : on a clock, [180, 45] starts exactly from 6 o'clock (180°) -# and stops between 7 o'clock and 8 o'clock (45° from 6 o'clock) -const dir_angles = [ - [340, 40], # 0 UP - [20, 50], # 1 RIGHT UP - [70, 40], # 2 RIGHT - [110, 50], # 3 RIGHT DOWN - [160, 40], # 4 DOWN - [200, 50], # 5 LEFT DOWN - [250, 40], # 6 LEFT - [290, 50] # 7 LEFT UP -] - -# Array of animations for each direction, from UP to RIGHT_UP clockwise -# [animation_name, scale] : scale parameter can be set to -1 to mirror the animation -const directions = [ - ["walk_up", 1], # 0 UP - ["walk_up_right", 1], # 1 RIGHT UP - ["walk_right", 1], # 2 RIGHT - ["walk_down_right", 1], # 3 RIGHT DOWN - ["walk_down", 1], # 4 DOWN - ["walk_down_right", -1], # 5 LEFT DOWN - ["walk_right", -1], # 6 LEFT - ["walk_up_right", -1] # 7 LEFT UP -] - -const idles = [ - ["idle_up", 1], # 0 UP - ["idle_up_right", 1], # 1 RIGHT UP - ["idle_up_right", 1], # 2 RIGHT - ["idle_up_right", 1], # 3 RIGHT DOWN - ["idle_down", 1], # 4 DOWN - ["idle_down_right", -1], # 5 LEFT DOWN - ["idle_down_right", -1], # 6 LEFT - ["idle_up_right", -1] # 7 LEFT UP -] - -const speaks = [ - ["idle_up", 1], # 0 UP - ["idle_up_right", 1], # 1 RIGHT UP - ["idle_up_right", 1], # 2 RIGHT - ["idle_up_right", 1], # 3 RIGHT DOWN - ["idle_down", 1], # 4 DOWN - ["idle_down_right", -1], # 5 LEFT DOWN - ["idle_down_right", -1], # 6 LEFT - ["idle_up_right", -1] # 7 LEFT UP -] diff --git a/game/characters/android/png/02_01.png b/game/characters/android/png/02_01.png 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-tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ 0 ] -} - -[sub_resource type="Animation" id=7] -length = 0.01 -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ 3 ] -} - -[sub_resource type="Animation" id=8] -length = 0.01 -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ 2 ] -} - -[sub_resource type="Animation" id=9] -length = 0.01 -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ 5 ] -} - -[sub_resource type="Animation" id=10] -length = 0.01 -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ 4 ] -} - -[sub_resource type="Animation" id=11] -length = 1.8 -loop = true -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1.8 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ 6, 15 ] -} - -[sub_resource type="Animation" id=12] -length = 1.5 -loop = true -step = 0.12 -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1.5 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ 29, 39 ] -} -tracks/1/type = "value" -tracks/1/path = NodePath(".:flip_h") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ false ] -} - -[sub_resource type="Animation" id=13] -length = 1.5 -loop = true -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1.5 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ 17, 28 ] -} -tracks/1/type = "value" -tracks/1/path = NodePath(".:flip_h") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ false ] -} - -[sub_resource type="Animation" id=14] -length = 1.5 -loop = true -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1.5 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ 53, 64 ] -} -tracks/1/type = "value" -tracks/1/path = NodePath(".:flip_h") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 0, -"values": [ false ] -} - -[sub_resource type="Animation" id=15] -length = 1.5 -loop = true -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1.5 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ 29, 40 ] -} -tracks/1/type = "value" -tracks/1/path = NodePath(".:flip_h") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ true ] -} - -[sub_resource type="Animation" id=16] -length = 1.5 -loop = true -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1.5 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ 17, 28 ] -} -tracks/1/type = "value" -tracks/1/path = NodePath(".:flip_h") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ true ] -} - -[sub_resource type="Animation" id=17] -length = 1.5 -loop = true -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1.5 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ 53, 64 ] -} -tracks/1/type = "value" -tracks/1/path = NodePath(".:flip_h") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ true ] -} - -[sub_resource type="Animation" id=18] -length = 1.6 -loop = true -tracks/0/type = "value" -tracks/0/path = NodePath(".:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 1.6 ), -"transitions": PoolRealArray( 1, 1 ), -"update": 0, -"values": [ 41, 51 ] -} -tracks/1/type = "value" -tracks/1/path = NodePath(".:flip_h") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ false ] -} - -[node name="player" type="KinematicBody2D"] -script = ExtResource( 1 ) -global_id = "player" -speed = 350 -animations = ExtResource( 2 ) -dialog_position_node = NodePath("dialog_position") -dialog_color = Color( 1, 1, 1, 1 ) - -[node name="collision" type="CollisionShape2D" parent="."] -shape = SubResource( 1 ) - -[node name="debug" type="Label" parent="."] -margin_left = 46.8283 -margin_top = -26.1921 -margin_right = 53.8283 -margin_bottom = -25.1921 -custom_fonts/font = ExtResource( 3 ) -text = "0" -align = 1 -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="sprite" type="AnimatedSprite" parent="."] -material = SubResource( 3 ) -frames = SubResource( 4 ) -animation = "idle_front_right" -offset = Vector2( 2.43024, -124.666 ) - -[node name="anim" type="AnimationPlayer" parent="sprite"] -anims/idle_front = SubResource( 5 ) -anims/idle_leftfront = SubResource( 6 ) -anims/idle_leftup = SubResource( 7 ) -anims/idle_rightfront = SubResource( 8 ) -anims/idle_rightup = SubResource( 9 ) -anims/idle_up = SubResource( 10 ) -anims/walk_front = SubResource( 11 ) -anims/walk_left = SubResource( 12 ) -anims/walk_leftfront = SubResource( 13 ) -anims/walk_leftup = SubResource( 14 ) -anims/walk_right = SubResource( 15 ) -anims/walk_rightfront = SubResource( 16 ) -anims/walk_rightup = SubResource( 17 ) -anims/walk_up = SubResource( 18 ) - -[node name="dialog_position" type="Position2D" parent="."] -position = Vector2( 2.98902, -307.477 ) diff --git a/game/characters/guybrush/png/00.png b/game/characters/guybrush/png/00.png deleted file mode 100755 index 49e19398..00000000 Binary files a/game/characters/guybrush/png/00.png and /dev/null differ diff --git a/game/characters/guybrush/png/01.png b/game/characters/guybrush/png/01.png deleted file mode 100755 index 5d8ed8ee..00000000 Binary files a/game/characters/guybrush/png/01.png and /dev/null differ diff --git a/game/characters/guybrush/png/02.png b/game/characters/guybrush/png/02.png deleted file mode 100755 index 7b289193..00000000 Binary files a/game/characters/guybrush/png/02.png and /dev/null differ diff --git a/game/characters/guybrush/png/03.png b/game/characters/guybrush/png/03.png deleted file mode 100755 index e1674762..00000000 Binary files a/game/characters/guybrush/png/03.png and /dev/null differ diff --git a/game/characters/guybrush/png/04.png b/game/characters/guybrush/png/04.png deleted file mode 100755 index 0d0b180f..00000000 Binary files a/game/characters/guybrush/png/04.png and /dev/null differ diff --git a/game/characters/guybrush/png/04.png.import b/game/characters/guybrush/png/04.png.import deleted file mode 100644 index 916883d5..00000000 --- a/game/characters/guybrush/png/04.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/04.png-479c659c1823e7057edb55941777701b.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://game/characters/guybrush/png/04.png" -dest_files=[ "res://.import/04.png-479c659c1823e7057edb55941777701b.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/game/characters/guybrush/png/05.png b/game/characters/guybrush/png/05.png deleted file mode 100755 index 73856e8a..00000000 Binary files a/game/characters/guybrush/png/05.png and /dev/null differ diff --git a/game/characters/guybrush/png/05.png.import b/game/characters/guybrush/png/05.png.import deleted file mode 100644 index 2a1e7990..00000000 --- a/game/characters/guybrush/png/05.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/05.png-558ad149962832f0295fc31e923640e4.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://game/characters/guybrush/png/05.png" -dest_files=[ "res://.import/05.png-558ad149962832f0295fc31e923640e4.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/game/characters/guybrush/png/06.png b/game/characters/guybrush/png/06.png deleted file mode 100755 index 1ae47055..00000000 Binary files a/game/characters/guybrush/png/06.png and /dev/null differ diff --git a/game/characters/guybrush/png/06.png.import b/game/characters/guybrush/png/06.png.import deleted file mode 100644 index 9993a782..00000000 --- a/game/characters/guybrush/png/06.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/06.png-524ff9c35dac0ec3aedf2ccbba53f38f.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://game/characters/guybrush/png/06.png" -dest_files=[ "res://.import/06.png-524ff9c35dac0ec3aedf2ccbba53f38f.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 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23b28c20..00000000 --- a/game/characters/guybrush/png/10.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/10.png-02bb682045947b437ec631e0fa23340a.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://game/characters/guybrush/png/10.png" -dest_files=[ "res://.import/10.png-02bb682045947b437ec631e0fa23340a.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/game/characters/guybrush/png/11.png b/game/characters/guybrush/png/11.png deleted file mode 100755 index c4435cb4..00000000 Binary files a/game/characters/guybrush/png/11.png and /dev/null differ diff --git a/game/characters/guybrush/png/11.png.import b/game/characters/guybrush/png/11.png.import deleted file mode 100644 index 9879e056..00000000 --- a/game/characters/guybrush/png/11.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/11.png-f6b14bffdfe1c0cf5735084004144502.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://game/characters/guybrush/png/11.png" -dest_files=[ "res://.import/11.png-f6b14bffdfe1c0cf5735084004144502.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/game/characters/guybrush/png/12.png b/game/characters/guybrush/png/12.png deleted file mode 100755 index ff6256a6..00000000 Binary files a/game/characters/guybrush/png/12.png and /dev/null differ diff --git a/game/characters/guybrush/png/12.png.import b/game/characters/guybrush/png/12.png.import deleted file mode 100644 index fabdf6ee..00000000 --- a/game/characters/guybrush/png/12.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/12.png-31a8e55cebe8c053121d726873fcfef5.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://game/characters/guybrush/png/12.png" -dest_files=[ "res://.import/12.png-31a8e55cebe8c053121d726873fcfef5.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false 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100644 index 35ccddc7..00000000 --- a/game/characters/guybrush/png/64.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/64.png-69c4fc90189af95d42815d293cadc0c8.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://game/characters/guybrush/png/64.png" -dest_files=[ "res://.import/64.png-69c4fc90189af95d42815d293cadc0c8.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/game/characters/guybrush/png/65.png b/game/characters/guybrush/png/65.png deleted file mode 100755 index 856ccb49..00000000 Binary files a/game/characters/guybrush/png/65.png and /dev/null differ diff --git a/game/characters/guybrush/png/65.png.import b/game/characters/guybrush/png/65.png.import deleted file mode 100644 index 79c75c25..00000000 --- a/game/characters/guybrush/png/65.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/65.png-c802aeb83989502a61b9281f9412e471.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://game/characters/guybrush/png/65.png" -dest_files=[ "res://.import/65.png-c802aeb83989502a61b9281f9412e471.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/game/characters/mark/mark.tscn b/game/characters/mark/mark.tscn new file mode 100644 index 00000000..7b5488f8 --- /dev/null +++ b/game/characters/mark/mark.tscn @@ -0,0 +1,225 @@ +[gd_scene load_steps=40 format=2] + +[ext_resource path="res://addons/escoria-core/game/core-scripts/escplayer.gd" type="Script" id=1] +[ext_resource path="res://game/characters/mark/png/mark_talk_down.png" type="Texture" id=2] +[ext_resource path="res://game/characters/mark/mark_anims.gd" type="Script" id=3] +[ext_resource path="res://game/characters/mark/png/mark.png" type="Texture" id=4] +[ext_resource path="res://game/characters/mark/png/mark_talk_down_right.png" type="Texture" id=5] +[ext_resource path="res://game/characters/mark/png/mark_talk_up.png" type="Texture" id=6] +[ext_resource path="res://game/characters/mark/png/mark_talk_right.png" type="Texture" id=7] + +[sub_resource type="AtlasTexture" id=1] +atlas = ExtResource( 2 ) +region = Rect2( 0, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=2] +atlas = ExtResource( 2 ) +region = Rect2( 24, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=3] +atlas = ExtResource( 2 ) +region = Rect2( 48, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=4] +atlas = ExtResource( 4 ) +region = Rect2( 144, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=5] +atlas = ExtResource( 4 ) +region = Rect2( 168, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=6] +atlas = ExtResource( 4 ) +region = Rect2( 192, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=7] +atlas = ExtResource( 4 ) +region = Rect2( 96, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=8] +atlas = ExtResource( 4 ) +region = Rect2( 24, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=9] +atlas = ExtResource( 4 ) +region = Rect2( 216, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=10] +atlas = ExtResource( 4 ) +region = Rect2( 240, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=11] +atlas = ExtResource( 4 ) +region = Rect2( 264, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=12] +atlas = ExtResource( 4 ) +region = Rect2( 288, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=13] +atlas = ExtResource( 4 ) +region = Rect2( 312, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=14] +atlas = ExtResource( 7 ) +region = Rect2( 0, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=15] +atlas = ExtResource( 7 ) +region = Rect2( 24, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=16] +atlas = ExtResource( 7 ) +region = Rect2( 48, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=17] +atlas = ExtResource( 7 ) +region = Rect2( 72, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=18] +atlas = ExtResource( 7 ) +region = Rect2( 96, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=19] +atlas = ExtResource( 4 ) +region = Rect2( 48, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=20] +atlas = ExtResource( 4 ) +region = Rect2( 120, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=21] +atlas = ExtResource( 4 ) +region = Rect2( 72, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=22] +atlas = ExtResource( 5 ) +region = Rect2( 0, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=23] +atlas = ExtResource( 5 ) +region = Rect2( 24, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=24] +atlas = ExtResource( 5 ) +region = Rect2( 48, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=25] +atlas = ExtResource( 4 ) +region = Rect2( 0, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=26] +atlas = ExtResource( 4 ) +region = Rect2( 336, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=27] +atlas = ExtResource( 4 ) +region = Rect2( 360, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=28] +atlas = ExtResource( 4 ) +region = Rect2( 384, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=29] +atlas = ExtResource( 6 ) +region = Rect2( 0, 0, 24, 70 ) + +[sub_resource type="AtlasTexture" id=30] +atlas = ExtResource( 6 ) +region = Rect2( 24, 0, 24, 70 ) + +[sub_resource type="SpriteFrames" id=31] +animations = [ { +"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 2 ), SubResource( 3 ) ], +"loop": true, +"name": "speak_down", +"speed": 6.0 +}, { +"frames": [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ], +"loop": true, +"name": "walk_down", +"speed": 6.0 +}, { +"frames": [ SubResource( 7 ) ], +"loop": true, +"name": "idle_left", +"speed": 5.0 +}, { +"frames": [ SubResource( 8 ) ], +"loop": true, +"name": "idle_down_right", +"speed": 5.0 +}, { +"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ) ], +"loop": true, +"name": "walk_right", +"speed": 6.0 +}, { +"frames": [ SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ], +"loop": true, +"name": "speak_right", +"speed": 5.0 +}, { +"frames": [ SubResource( 19 ) ], +"loop": true, +"name": "idle_right", +"speed": 5.0 +}, { +"frames": [ SubResource( 20 ) ], +"loop": true, +"name": "idle_down_left", +"speed": 5.0 +}, { +"frames": [ SubResource( 21 ) ], +"loop": true, +"name": "idle_up", +"speed": 5.0 +}, { +"frames": [ SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ], +"loop": true, +"name": "speak_down_right", +"speed": 6.0 +}, { +"frames": [ SubResource( 25 ) ], +"loop": true, +"name": "idle_down", +"speed": 5.0 +}, { +"frames": [ SubResource( 26 ), SubResource( 27 ), SubResource( 28 ) ], +"loop": true, +"name": "walk_up", +"speed": 6.0 +}, { +"frames": [ SubResource( 29 ), SubResource( 30 ), SubResource( 29 ), SubResource( 30 ), SubResource( 30 ) ], +"loop": true, +"name": "speak_up", +"speed": 3.0 +} ] + +[sub_resource type="CapsuleShape2D" id=32] +height = 0.0 + +[node name="character" type="KinematicBody2D"] +script = ExtResource( 1 ) +global_id = "player" +animations = ExtResource( 3 ) +dialog_color = Color( 1, 1, 1, 1 ) + +[node name="sprite" type="AnimatedSprite" parent="."] +position = Vector2( 0, -140.938 ) +scale = Vector2( 4, 4 ) +frames = SubResource( 31 ) +animation = "speak_right" + +[node name="collision" type="CollisionShape2D" parent="."] +shape = SubResource( 32 ) + +[node name="debug" type="Label" parent="."] +margin_right = 40.0 +margin_bottom = 14.0 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="dialog_position" type="Position2D" parent="."] +position = Vector2( 0, -320 ) diff --git a/game/characters/character2/character_anims.gd b/game/characters/mark/mark_anims.gd similarity index 78% rename from game/characters/character2/character_anims.gd rename to game/characters/mark/mark_anims.gd index 39801bcc..4e61c91e 100644 --- a/game/characters/character2/character_anims.gd +++ b/game/characters/mark/mark_anims.gd @@ -27,35 +27,35 @@ const dir_angles = [ # [animation_name, scale] : scale parameter can be set to -1 to mirror the animation const directions = [ ["walk_up", 1], # 0 UP - ["walk_up_right", 1], # 1 RIGHT UP + ["walk_up", 1], # 1 RIGHT UP ["walk_right", 1], # 2 RIGHT - ["walk_down_right", 1], # 3 RIGHT DOWN + ["walk_down", 1], # 3 RIGHT DOWN ["walk_down", 1], # 4 DOWN - ["walk_down_left", 1], # 5 LEFT DOWN - ["walk_left", 1], # 6 LEFT - ["walk_up_left", 1] # 7 LEFT UP + ["walk_down", 1], # 5 LEFT DOWN + ["walk_right", -1], # 6 LEFT + ["walk_up", 1] # 7 LEFT UP ] const idles = [ ["idle_up", 1], # 0 UP - ["idle_up_right", 1], # 1 RIGHT UP + ["idle_up", 1], # 1 RIGHT UP ["idle_right", 1], # 2 RIGHT ["idle_down_right", 1], # 3 RIGHT DOWN ["idle_down", 1], # 4 DOWN ["idle_down_left", 1], # 5 LEFT DOWN ["idle_left", 1], # 6 LEFT - ["idle_up_left", 1] # 7 LEFT UP + ["idle_up", 1] # 7 LEFT UP ] const speaks = [ - ["idle_up", 1], # 0 UP - ["idle_up_right", 1], # 1 RIGHT UP - ["idle_right", 1], # 2 RIGHT - ["idle_down_right", 1], # 3 RIGHT DOWN - ["idle_down", 1], # 4 DOWN - ["idle_down_left", 1], # 5 LEFT DOWN - ["idle_left", 1], # 6 LEFT - ["idle_up_left", 1] # 7 LEFT UP + ["speak_up", 1], # 0 UP + ["speak_up", 1], # 1 RIGHT UP + ["speak_right", 1], # 2 RIGHT + ["speak_down", 1], # 3 RIGHT DOWN + ["speak_down", 1], # 4 DOWN + ["speak_down", 1], # 5 LEFT DOWN + ["speak_right", -1], # 6 LEFT + ["speak_up", 1] # 7 LEFT UP ] diff --git a/game/characters/mark/png/mark.png b/game/characters/mark/png/mark.png new file mode 100644 index 00000000..91cacd24 Binary files /dev/null and b/game/characters/mark/png/mark.png differ diff --git a/game/characters/guybrush/png/03.png.import b/game/characters/mark/png/mark.png.import similarity index 69% rename from game/characters/guybrush/png/03.png.import rename to game/characters/mark/png/mark.png.import index 6dbac9ba..6ecdee86 100644 --- a/game/characters/guybrush/png/03.png.import +++ b/game/characters/mark/png/mark.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/03.png-b3260c33c81ed9b063c54688f27e5e8f.stex" +path="res://.import/mark.png-8270770264b031ef22741d5d02aeaaec.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/guybrush/png/03.png" -dest_files=[ "res://.import/03.png-b3260c33c81ed9b063c54688f27e5e8f.stex" ] +source_file="res://game/characters/mark/png/mark.png" +dest_files=[ "res://.import/mark.png-8270770264b031ef22741d5d02aeaaec.stex" ] [params] diff --git a/game/characters/mark/png/mark_talk_down.png b/game/characters/mark/png/mark_talk_down.png new file mode 100644 index 00000000..85a7ba2f Binary files /dev/null and b/game/characters/mark/png/mark_talk_down.png differ diff --git a/game/characters/guybrush/png/01.png.import b/game/characters/mark/png/mark_talk_down.png.import similarity index 66% rename from game/characters/guybrush/png/01.png.import rename to game/characters/mark/png/mark_talk_down.png.import index 6f8445ff..462c77ec 100644 --- a/game/characters/guybrush/png/01.png.import +++ b/game/characters/mark/png/mark_talk_down.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/01.png-8840c5a9182d0a2e79a692c1e8d0763e.stex" +path="res://.import/mark_talk_down.png-e96abec8529b32c0af045ddb2476168a.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/guybrush/png/01.png" -dest_files=[ "res://.import/01.png-8840c5a9182d0a2e79a692c1e8d0763e.stex" ] +source_file="res://game/characters/mark/png/mark_talk_down.png" +dest_files=[ "res://.import/mark_talk_down.png-e96abec8529b32c0af045ddb2476168a.stex" ] [params] diff --git a/game/characters/mark/png/mark_talk_down_right.png b/game/characters/mark/png/mark_talk_down_right.png new file mode 100644 index 00000000..980d0abb Binary files /dev/null and b/game/characters/mark/png/mark_talk_down_right.png differ diff --git a/game/characters/mark/png/mark_talk_down_right.png.import b/game/characters/mark/png/mark_talk_down_right.png.import new file mode 100644 index 00000000..2b3a6933 --- /dev/null +++ b/game/characters/mark/png/mark_talk_down_right.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_down_right.png-d7c703e40eb8aabfa4b1f97ec63f1a54.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/characters/mark/png/mark_talk_down_right.png" +dest_files=[ "res://.import/mark_talk_down_right.png-d7c703e40eb8aabfa4b1f97ec63f1a54.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/characters/mark/png/mark_talk_right.png b/game/characters/mark/png/mark_talk_right.png new file mode 100644 index 00000000..15937f21 Binary files /dev/null and b/game/characters/mark/png/mark_talk_right.png differ diff --git a/game/characters/mark/png/mark_talk_right.png.import b/game/characters/mark/png/mark_talk_right.png.import new file mode 100644 index 00000000..c4797c5b --- /dev/null +++ b/game/characters/mark/png/mark_talk_right.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mark_talk_right.png-a649a04ad44ebeb001e724a078d934fe.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/characters/mark/png/mark_talk_right.png" +dest_files=[ "res://.import/mark_talk_right.png-a649a04ad44ebeb001e724a078d934fe.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/characters/mark/png/mark_talk_up.png b/game/characters/mark/png/mark_talk_up.png new file mode 100644 index 00000000..1d85e560 Binary files /dev/null and b/game/characters/mark/png/mark_talk_up.png differ diff --git a/game/characters/character2/8_way_walk.png.import b/game/characters/mark/png/mark_talk_up.png.import similarity index 67% rename from game/characters/character2/8_way_walk.png.import rename to game/characters/mark/png/mark_talk_up.png.import index 20d9ccee..0a883fdd 100644 --- a/game/characters/character2/8_way_walk.png.import +++ b/game/characters/mark/png/mark_talk_up.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/8_way_walk.png-ecdd71f288ccb9d3bbd77c0a124c4d5c.stex" +path="res://.import/mark_talk_up.png-88cfaa9e8db0d9a9c1a476198c516908.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/character2/8_way_walk.png" -dest_files=[ "res://.import/8_way_walk.png-ecdd71f288ccb9d3bbd77c0a124c4d5c.stex" ] +source_file="res://game/characters/mark/png/mark_talk_up.png" +dest_files=[ "res://.import/mark_talk_up.png-88cfaa9e8db0d9a9c1a476198c516908.stex" ] [params] diff --git a/game/characters/worker/png/worker.png b/game/characters/worker/png/worker.png new file mode 100644 index 00000000..bb83fd86 Binary files /dev/null and b/game/characters/worker/png/worker.png differ diff --git a/game/characters/guybrush/png/00.png.import b/game/characters/worker/png/worker.png.import similarity index 69% rename from game/characters/guybrush/png/00.png.import rename to game/characters/worker/png/worker.png.import index c346055e..fba2a7b4 100644 --- a/game/characters/guybrush/png/00.png.import +++ b/game/characters/worker/png/worker.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/00.png-3cbc15bb475b578f18931d560cd1c35b.stex" +path="res://.import/worker.png-a022373c4d07e9d1625b2ef5f79479e3.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/guybrush/png/00.png" -dest_files=[ "res://.import/00.png-3cbc15bb475b578f18931d560cd1c35b.stex" ] +source_file="res://game/characters/worker/png/worker.png" +dest_files=[ "res://.import/worker.png-a022373c4d07e9d1625b2ef5f79479e3.stex" ] [params] diff --git a/game/characters/worker/png/worker_talk_down.png b/game/characters/worker/png/worker_talk_down.png new file mode 100644 index 00000000..85a7ba2f Binary files /dev/null and b/game/characters/worker/png/worker_talk_down.png differ diff --git a/game/characters/worker/png/worker_talk_down.png.import b/game/characters/worker/png/worker_talk_down.png.import new file mode 100644 index 00000000..33eeb4cc --- /dev/null +++ b/game/characters/worker/png/worker_talk_down.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/worker_talk_down.png-9a23a485fb917ad26f1591e211007d48.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/characters/worker/png/worker_talk_down.png" +dest_files=[ "res://.import/worker_talk_down.png-9a23a485fb917ad26f1591e211007d48.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/characters/worker/png/worker_talk_down_right.png b/game/characters/worker/png/worker_talk_down_right.png new file mode 100644 index 00000000..980d0abb Binary files /dev/null and b/game/characters/worker/png/worker_talk_down_right.png differ diff --git a/game/characters/android/png/05_04.png.import b/game/characters/worker/png/worker_talk_down_right.png.import similarity index 70% rename from game/characters/android/png/05_04.png.import rename to game/characters/worker/png/worker_talk_down_right.png.import index 11ec6b6f..38e67140 100644 --- a/game/characters/android/png/05_04.png.import +++ b/game/characters/worker/png/worker_talk_down_right.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/05_04.png-f2898c7a299114ef618b5006de8ffe05.stex" +path="res://.import/worker_talk_down_right.png-c759aff731b8078f39a89eef8fcd169d.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/android/png/05_04.png" -dest_files=[ "res://.import/05_04.png-f2898c7a299114ef618b5006de8ffe05.stex" ] +source_file="res://game/characters/worker/png/worker_talk_down_right.png" +dest_files=[ "res://.import/worker_talk_down_right.png-c759aff731b8078f39a89eef8fcd169d.stex" ] [params] @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 diff --git a/game/characters/worker/png/worker_talk_right.png b/game/characters/worker/png/worker_talk_right.png new file mode 100644 index 00000000..15937f21 Binary files /dev/null and b/game/characters/worker/png/worker_talk_right.png differ diff --git a/game/characters/worker/png/worker_talk_right.png.import b/game/characters/worker/png/worker_talk_right.png.import new file mode 100644 index 00000000..bdba926a --- /dev/null +++ b/game/characters/worker/png/worker_talk_right.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/worker_talk_right.png-59d924592e234d1dea3fa8951d482fd8.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/characters/worker/png/worker_talk_right.png" +dest_files=[ "res://.import/worker_talk_right.png-59d924592e234d1dea3fa8951d482fd8.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/characters/worker/png/worker_talk_up.png b/game/characters/worker/png/worker_talk_up.png new file mode 100644 index 00000000..1d85e560 Binary files /dev/null and b/game/characters/worker/png/worker_talk_up.png differ diff --git a/game/characters/guybrush/png/02.png.import b/game/characters/worker/png/worker_talk_up.png.import similarity index 67% rename from game/characters/guybrush/png/02.png.import rename to game/characters/worker/png/worker_talk_up.png.import index fe279752..e42607da 100644 --- a/game/characters/guybrush/png/02.png.import +++ b/game/characters/worker/png/worker_talk_up.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/02.png-43a1f2742fbe871749dd8f63bc6fae5a.stex" +path="res://.import/worker_talk_up.png-88891486953f9b6730d26429b6ae4e1d.stex" metadata={ "vram_texture": false } [deps] -source_file="res://game/characters/guybrush/png/02.png" -dest_files=[ "res://.import/02.png-43a1f2742fbe871749dd8f63bc6fae5a.stex" ] +source_file="res://game/characters/worker/png/worker_talk_up.png" +dest_files=[ "res://.import/worker_talk_up.png-88891486953f9b6730d26429b6ae4e1d.stex" ] [params] diff --git a/game/characters/worker/worker.tscn b/game/characters/worker/worker.tscn new file mode 100644 index 00000000..4f7203db --- /dev/null +++ b/game/characters/worker/worker.tscn @@ -0,0 +1,32 @@ +[gd_scene load_steps=4 format=2] + +[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=2] +[ext_resource path="res://game/characters/worker/png/worker.png" type="Texture" id=4] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 40.4907, 142.11 ) + +[node name="worker" type="Area2D"] +script = ExtResource( 2 ) +global_id = "worker" +interaction_direction = 3 +dialog_color = Color( 1, 1, 1, 1 ) +interact_positions = { +"default": null +} + +[node name="sprite" type="Sprite" parent="."] +position = Vector2( 0.0280151, -0.221287 ) +scale = Vector2( 4, 4 ) +texture = ExtResource( 4 ) +offset = Vector2( -0.0280151, -30.9602 ) +hframes = 24 +region_rect = Rect2( 0, 0, 25, 70 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( -1.162, -120.608 ) +shape = SubResource( 1 ) + +[node name="dialog_pos" type="Position2D" parent="."] +position = Vector2( 0.0280151, -310.487 ) +scale = Vector2( 4, 4 ) diff --git a/game/characters/guybrush/guybrush_anims.gd b/game/characters/worker/worker_anims.gd similarity index 66% rename from game/characters/guybrush/guybrush_anims.gd rename to game/characters/worker/worker_anims.gd index e3c40d0f..4e61c91e 100644 --- a/game/characters/guybrush/guybrush_anims.gd +++ b/game/characters/worker/worker_anims.gd @@ -26,36 +26,36 @@ const dir_angles = [ # Array of animations for each direction, from UP to RIGHT_UP clockwise # [animation_name, scale] : scale parameter can be set to -1 to mirror the animation const directions = [ - ["walk_back", 1], # 0 UP - ["walk_back_left", -1], # 1 RIGHT UP - ["walk_left", -1], # 2 RIGHT - ["walk_front_left", -1], # 3 RIGHT DOWN - ["walk_front", 1], # 4 DOWN - ["walk_front_left", 1], # 5 LEFT DOWN - ["walk_left", 1], # 6 LEFT - ["walk_back_left", 1] # 7 LEFT UP + ["walk_up", 1], # 0 UP + ["walk_up", 1], # 1 RIGHT UP + ["walk_right", 1], # 2 RIGHT + ["walk_down", 1], # 3 RIGHT DOWN + ["walk_down", 1], # 4 DOWN + ["walk_down", 1], # 5 LEFT DOWN + ["walk_right", -1], # 6 LEFT + ["walk_up", 1] # 7 LEFT UP ] const idles = [ - ["idle_back", 1], # 0 UP - ["idle_back_right", 1], # 1 RIGHT UP - ["idle_front_right", 1], # 2 RIGHT - ["idle_front_right", 1], # 3 RIGHT DOWN - ["idle_front", 1], # 4 DOWN - ["idle_front_left", 1], # 5 LEFT DOWN - ["idle_front_left", 1], # 6 LEFT - ["idle_back_left", 1] # 7 LEFT UP + ["idle_up", 1], # 0 UP + ["idle_up", 1], # 1 RIGHT UP + ["idle_right", 1], # 2 RIGHT + ["idle_down_right", 1], # 3 RIGHT DOWN + ["idle_down", 1], # 4 DOWN + ["idle_down_left", 1], # 5 LEFT DOWN + ["idle_left", 1], # 6 LEFT + ["idle_up", 1] # 7 LEFT UP ] const speaks = [ - ["idle_front_left", 1], # 0 - ["idle_front_left", 1], # 1 - ["idle_back", 1], # 2 - ["idle_back", 1], # 3 - ["idle_front_right", 1], # 4 - ["idle_front_right", 1], # 5 - ["idle_front", 1], # 6 - ["idle_front", 1] # 7 + ["speak_up", 1], # 0 UP + ["speak_up", 1], # 1 RIGHT UP + ["speak_right", 1], # 2 RIGHT + ["speak_down", 1], # 3 RIGHT DOWN + ["speak_down", 1], # 4 DOWN + ["speak_down", 1], # 5 LEFT DOWN + ["speak_right", -1], # 6 LEFT + ["speak_up", 1] # 7 LEFT UP ] diff --git a/game/rooms/room1/room1.tscn b/game/rooms/room1/room1.tscn index 12ec0572..ba5195e7 100644 --- a/game/rooms/room1/room1.tscn +++ b/game/rooms/room1/room1.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://game/rooms/room1/walkable_area.tscn" type="PackedScene" id=1] [ext_resource path="res://game/rooms/room1/background.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3] -[ext_resource path="res://game/characters/character2/character.tscn" type="PackedScene" id=4] +[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] [node name="room1" type="Node2D"] @@ -14,6 +14,7 @@ __meta__ = { global_id = "room1" esc_script = "res://game/rooms/room1/esc/room1.esc" player_scene = ExtResource( 4 ) +camera_limits = [ Rect2( 0, 0, 1289, 555 ) ] [node name="background" parent="." instance=ExtResource( 2 )] diff --git a/game/rooms/room2/room2.tscn b/game/rooms/room2/room2.tscn index 893f6f83..932e1429 100644 --- a/game/rooms/room2/room2.tscn +++ b/game/rooms/room2/room2.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://game/rooms/room2/walkable_area.tscn" type="PackedScene" id=1] [ext_resource path="res://game/rooms/room2/background.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3] -[ext_resource path="res://game/characters/character2/character.tscn" type="PackedScene" id=4] +[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] [ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7] @@ -25,9 +25,14 @@ player_scene = ExtResource( 4 ) [node name="r_platform" type="Area2D" parent="Hotspots"] script = ExtResource( 3 ) global_id = "r2_right_platform" +is_exit = false esc_script = "res://game/rooms/room2/esc/right_platform.esc" +is_interactive = true +player_orients_on_arrival = true interaction_direction = 3 tooltip_name = "Right platform" +default_action = "" +combine_if_action_used_among = PoolStringArray( ) dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 430.893, 451.052 ) @@ -44,7 +49,12 @@ script = ExtResource( 3 ) global_id = "r2_r_exit" is_exit = true esc_script = "res://game/rooms/room2/esc/right_exit.esc" +is_interactive = true +player_orients_on_arrival = true +interaction_direction = 0 tooltip_name = "Exit" +default_action = "" +combine_if_action_used_among = PoolStringArray( ) dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 1225.47, 353.99 ) @@ -61,7 +71,12 @@ script = ExtResource( 3 ) global_id = "r2_l_exit" is_exit = true esc_script = "res://game/rooms/room2/esc/left_exit.esc" +is_interactive = true +player_orients_on_arrival = true +interaction_direction = 0 tooltip_name = "Exit" +default_action = "" +combine_if_action_used_among = PoolStringArray( ) dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 52.1462, 384.691 ) diff --git a/game/rooms/room3/room3.tscn b/game/rooms/room3/room3.tscn index 6209fadc..cfc0bd63 100644 --- a/game/rooms/room3/room3.tscn +++ b/game/rooms/room3/room3.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://game/rooms/room3/walkable_area.tscn" type="PackedScene" id=1] [ext_resource path="res://game/rooms/room3/background.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3] -[ext_resource path="res://game/characters/character2/character.tscn" type="PackedScene" id=4] +[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] [node name="room3" type="Node2D"] @@ -24,8 +24,14 @@ __meta__ = { "_editor_description_": "" } global_id = "r3_right_platform" +is_exit = false esc_script = "res://game/rooms/room3/esc/right_platform.esc" +is_interactive = true +player_orients_on_arrival = true +interaction_direction = 0 tooltip_name = "Right platform" +default_action = "" +combine_if_action_used_among = PoolStringArray( ) dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 430.893, 451.052 ) @@ -48,7 +54,12 @@ script = ExtResource( 3 ) global_id = "r3_r_exit" is_exit = true esc_script = "res://game/rooms/room3/esc/right_exit.esc" +is_interactive = true +player_orients_on_arrival = true +interaction_direction = 0 tooltip_name = "Exit" +default_action = "" +combine_if_action_used_among = PoolStringArray( ) dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 1225.47, 353.99 ) @@ -65,7 +76,12 @@ script = ExtResource( 3 ) global_id = "r3_l_exit" is_exit = true esc_script = "res://game/rooms/room3/esc/left_exit.esc" +is_interactive = true +player_orients_on_arrival = true +interaction_direction = 0 tooltip_name = "Exit" +default_action = "" +combine_if_action_used_among = PoolStringArray( ) dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 44.1375, 384.691 ) diff --git a/game/rooms/room4/background.tscn b/game/rooms/room4/background.tscn deleted file mode 100644 index 26d9d729..00000000 --- a/game/rooms/room4/background.tscn +++ /dev/null @@ -1,24 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1] - -[node name="background" type="TextureRect"] -margin_right = 40.0 -margin_bottom = 40.0 -mouse_filter = 0 -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="l_platform" type="Line2D" parent="."] -position = Vector2( 2, -266 ) -points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1281.5, 668.894, 1281.5, 812.894, -4.3772, 811.004, -2.96295, 713.424 ) - -[node name="r_door" type="Line2D" parent="."] -position = Vector2( 0, -267.828 ) -points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1278.31, 672.412, 1188.64, 624.843 ) - -[node name="item" type="Line2D" parent="."] -position = Vector2( 0, -267.828 ) -points = PoolVector2Array( 634.097, 516.751, 578.861, 335.008, 701.805, 386.68, 696.459, 509.624, 634.097, 516.751 ) diff --git a/game/rooms/room4/room4.tscn b/game/rooms/room4/room4.tscn index d8ed600b..e7badf09 100644 --- a/game/rooms/room4/room4.tscn +++ b/game/rooms/room4/room4.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1] [ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3] -[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4] +[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] [ext_resource path="res://game/rooms/room4/assets/background.png" type="Texture" id=7] [ext_resource path="res://game/rooms/room4/assets/depth_reduced.png" type="Texture" id=8] @@ -18,10 +18,12 @@ script = ExtResource( 6 ) global_id = "room4" esc_script = "res://game/rooms/room4/esc/room4.esc" player_scene = ExtResource( 4 ) +camera_limits = [ Rect2( 0, 0, 1666, 574 ) ] +editor_debug_mode = 1 [node name="background" type="TextureRect" parent="."] -margin_right = 1663.0 -margin_bottom = 549.0 +margin_right = 1666.0 +margin_bottom = 574.0 mouse_filter = 2 script = ExtResource( 2 ) __meta__ = { @@ -55,7 +57,6 @@ debug_mode = 0 scale_min = 0.4 [node name="platform" type="NavigationPolygonInstance" parent="walkable_area"] -visible = false position = Vector2( 6.73163, -264.779 ) navpoly = SubResource( 1 ) __meta__ = { @@ -63,7 +64,7 @@ __meta__ = { } [node name="player_start" type="Position2D" parent="."] -position = Vector2( 697.275, 203.998 ) +position = Vector2( 1506.21, 410.473 ) [node name="Hotspots" type="Node2D" parent="."] @@ -75,7 +76,7 @@ esc_script = "res://game/rooms/room4/esc/left_exit.esc" tooltip_name = "Exit" dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { -"default": Vector2( 84.5736, 279.703 ) +"default": Vector2( 83.6298, 279.703 ) } [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"] @@ -92,7 +93,7 @@ esc_script = "res://game/rooms/room4/esc/right_exit.esc" tooltip_name = "Exit" dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { -"default": Vector2( 1612.4, 301.017 ) +"default": Vector2( 1611.46, 301.017 ) } [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"] diff --git a/game/rooms/room4/walkable_area.tscn b/game/rooms/room4/walkable_area.tscn deleted file mode 100644 index e1c0f031..00000000 --- a/game/rooms/room4/walkable_area.tscn +++ /dev/null @@ -1,18 +0,0 @@ -[gd_scene load_steps=3 format=2] - -[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1] - -[sub_resource type="NavigationPolygon" id=1] -vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, -6.44019, 711.297 ) -polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ) ] -outlines = [ PoolVector2Array( -6.44019, 711.297, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ] - -[node name="walkable_area" type="Navigation2D"] -script = ExtResource( 1 ) - -[node name="platform" type="NavigationPolygonInstance" parent="."] -position = Vector2( 6.73163, -264.779 ) -navpoly = SubResource( 1 ) -__meta__ = { -"_editor_description_": "" -} diff --git a/game/rooms/room5/room5.tscn b/game/rooms/room5/room5.tscn index 5da8b09b..2345028d 100644 --- a/game/rooms/room5/room5.tscn +++ b/game/rooms/room5/room5.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1] [ext_resource path="res://game/rooms/room5/background.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3] -[ext_resource path="res://game/characters/character2/character.tscn" type="PackedScene" id=4] +[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] [ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7] [ext_resource path="res://game/items/escitems/wrench_escitem.tscn" type="PackedScene" id=8] @@ -101,7 +101,12 @@ script = ExtResource( 3 ) global_id = "r5_l_exit" is_exit = true esc_script = "res://game/rooms/room5/esc/left_exit.esc" +is_interactive = true +player_orients_on_arrival = true +interaction_direction = 0 tooltip_name = "Exit" +default_action = "" +combine_if_action_used_among = PoolStringArray( ) dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 37.4521, 392.045 ) @@ -119,7 +124,12 @@ script = ExtResource( 3 ) global_id = "r5_r_exit" is_exit = true esc_script = "res://game/rooms/room5/esc/right_exit.esc" +is_interactive = true +player_orients_on_arrival = true +interaction_direction = 0 tooltip_name = "Exit" +default_action = "" +combine_if_action_used_among = PoolStringArray( ) dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 1224.47, 353.99 ) diff --git a/game/rooms/room6/esc/android.esc b/game/rooms/room6/esc/android.esc deleted file mode 100755 index bbfaa71b..00000000 --- a/game/rooms/room6/esc/android.esc +++ /dev/null @@ -1,34 +0,0 @@ -:look -say player "He's looking a bit odd." - -:pickup -say player "I don't think he'd like that." - -:talk -> [!talked_once] - say player "Uhm..." - say android "Yeah?" - set_global talked_once true - -? option1 1000 option2 true - - "What are you doing here?" - say player "What are you doing here?" - say android "I'm working! Can't you see that?" - say android "My colleague is supposed to bring me an important report. And he's not coming!" - ? - - "I'll bring you this report!" - say player "I'll bring you this report!" - say android "You will? Great!" - say android "Now please hurry up so I can leave and have lunch." - stop - - "I've got better things to do." - say player "I've got better things to do." - say android "Eh! I'm not asking you anythin'!" - stop - - - "I'm selling these fine leather jackets." - say player "I'm selling these fine leather jackets." - say android "Go away, kid." - stop - - diff --git a/game/rooms/room6/esc/worker.esc b/game/rooms/room6/esc/worker.esc new file mode 100755 index 00000000..da281af4 --- /dev/null +++ b/game/rooms/room6/esc/worker.esc @@ -0,0 +1,34 @@ +:look +say player "He's looking a bit odd." + +:pickup +say player "I don't think he'd like that." + +:talk +> [!talked_once] + say player "Uhm..." + say worker "Yeah?" + set_global talked_once true + +? option1 1000 option2 true + - "What are you doing here?" + say player "What are you doing here?" + say worker "I'm working! Can't you see that?" + say worker "My colleague is supposed to bring me an important report. And he's not coming!" + ? + - "I'll bring you this report!" + say player "I'll bring you this report!" + say worker "You will? Great!" + say worker "Now please hurry up so I can leave and have lunch." + stop + - "I've got better things to do." + say player "I've got better things to do." + say worker "Eh! I'm not asking you anythin'!" + stop + + - "I'm selling these fine leather jackets." + say player "I'm selling these fine leather jackets." + say worker "Go away, kid." + stop + + diff --git a/game/rooms/room6/room6.tscn b/game/rooms/room6/room6.tscn index fd05e1fb..d432d058 100644 --- a/game/rooms/room6/room6.tscn +++ b/game/rooms/room6/room6.tscn @@ -3,10 +3,10 @@ [ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1] [ext_resource path="res://game/rooms/room6/background.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3] -[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4] +[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=5] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] -[ext_resource path="res://game/characters/android/android.tscn" type="PackedScene" id=7] +[ext_resource path="res://game/characters/worker/worker.tscn" type="PackedScene" id=7] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 ) @@ -100,6 +100,7 @@ __meta__ = { global_id = "room6" esc_script = "res://game/rooms/room6/esc/room6.esc" player_scene = ExtResource( 4 ) +camera_limits = [ Rect2( 0, 0, 1289, 555 ) ] [node name="background" parent="." instance=ExtResource( 2 )] @@ -170,13 +171,14 @@ position = Vector2( 1180.52, 395.193 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door/Area2D"] polygon = PoolVector2Array( 1169.35, 41.7644, 1168.09, 347.925, 1275.18, 407.141, 1278.96, 88.3814 ) -[node name="android" parent="Hotspots" instance=ExtResource( 7 )] -position = Vector2( 373.401, 415.66 ) -scale = Vector2( -1, 1 ) -interaction_direction = 3 +[node name="worker" parent="Hotspots" instance=ExtResource( 7 )] +position = Vector2( 477.701, 421.582 ) +interact_positions = { +"default": Vector2( 349.904, 430.659 ) +} -[node name="Position2D" type="Position2D" parent="Hotspots/android"] -position = Vector2( 157.809, 3.1992 ) +[node name="Position2D2" type="Position2D" parent="Hotspots/worker"] +position = Vector2( -138.501, 28.1043 ) [node name="player_start" type="Position2D" parent="."] position = Vector2( 76.7617, 437.649 ) diff --git a/game/rooms/room7/background.tscn b/game/rooms/room7/background.tscn index e15cc410..2370ebab 100644 --- a/game/rooms/room7/background.tscn +++ b/game/rooms/room7/background.tscn @@ -3,25 +3,37 @@ [ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1] [node name="background" type="TextureRect"] -margin_right = 1289.0 -margin_bottom = 555.0 +margin_right = 2092.0 +margin_bottom = 1970.0 mouse_filter = 2 script = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false } -[node name="l_platform" type="Line2D" parent="."] -position = Vector2( 2, -266 ) +[node name="low_platform" type="Line2D" parent="."] +position = Vector2( 2, 1139.32 ) points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1983.92, 613.668, 2076.67, 670.75, 2079.05, 812.694, 2.36697, 811.043, 2.36697, 713.389 ) -[node name="l_door" type="Line2D" parent="."] -position = Vector2( 0, -266 ) +[node name="low_stairs" type="Line2D" parent="low_platform"] +position = Vector2( -2, 266 ) +points = PoolVector2Array( 1049.73, 346.599, 1051.16, 24.8604, 832.783, 25.3764, 829.419, 346.599, 829.364, 347.648, 828.734, 314.26, 1044.72, 313.433, 1045.16, 292.5, 862.657, 293, 836.294, 309.85, 864.157, 290, 864.657, 264, 1043.66, 263.5, 1043.16, 245.5, 889.657, 244.5, 864.157, 262.5, 890.657, 242, 890.657, 219, 1046.16, 218.36, 1046.16, 196.86, 916.157, 197.36, 889.157, 216.36, 918.657, 193.86, 919.157, 172.36, 1045.66, 171.36, 1048.29, 148.878, 969.081, 147.031, 916.657, 169.36 ) + +[node name="l_door" type="Line2D" parent="low_platform"] +position = Vector2( -2, 0 ) points = PoolVector2Array( 6.61201, 704.409, 6.61203, 389.558, 87.755, 339.775, 87.5463, 649.784 ) __meta__ = { "_editor_description_": "" } -[node name="r_door" type="Line2D" parent="."] -position = Vector2( 808.661, -267.828 ) +[node name="r_door" type="Line2D" parent="low_platform"] +position = Vector2( 806.661, -1.828 ) points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1271.64, 671.735, 1188.64, 624.843 ) + +[node name="upper_platform" type="Line2D" parent="."] +position = Vector2( 3.56348, 1405.32 ) +points = PoolVector2Array( 2079.3, -389.423, 15.1762, -952.628, 13.387, -1281.56, 310.131, -1283.61, 2112.1, -1390.9, 310.131, -1283.61, 311.013, -960.022, 19.414, -956.866, 309.824, -958.833, 2080.98, -643.198, 2082.47, -392.598 ) + +[node name="upper_stairs" type="Line2D" parent="upper_platform"] +position = Vector2( 401.921, -1166.13 ) +points = PoolVector2Array( 1054.04, 411.089, 1051.16, 24.8604, 818.179, 7.1228, 818.571, 365.834, 867.079, 342.133, 1049.09, 372.198 ) diff --git a/game/rooms/room7/esc/lower_stairs.esc b/game/rooms/room7/esc/lower_stairs.esc new file mode 100755 index 00000000..bbc784ef --- /dev/null +++ b/game/rooms/room7/esc/lower_stairs.esc @@ -0,0 +1,23 @@ +:exit_scene + +say player "movin up" + + +#camera_push player 1 LINEAR +#camera_set_drag_margin_enabled bool bool +#camera_set_pos real int int +#camera_set_target real +#camera_set_zoom real +#camera_set_zoom_height int +#camera_shift int int + + +teleport player r7_upper_stairs +set_angle player 270 +camera_set_limits 2 +camera_push r7_upper_stairs 1 LINEAR +wait 1 + +camera_set_target 0 player +camera_set_limits 1 +enable_terrain upper_platform diff --git a/game/rooms/room7/esc/room7.esc b/game/rooms/room7/esc/room7.esc index 250b5ed8..09263033 100755 --- a/game/rooms/room7/esc/room7.esc +++ b/game/rooms/room7/esc/room7.esc @@ -10,6 +10,8 @@ :ready +camera_push player 0 LINEAR + camera_push r7_object2 1 LINEAR wait 3 camera_push player 1 LINEAR diff --git a/game/rooms/room7/esc/upper_stairs.esc b/game/rooms/room7/esc/upper_stairs.esc new file mode 100755 index 00000000..093ba499 --- /dev/null +++ b/game/rooms/room7/esc/upper_stairs.esc @@ -0,0 +1,23 @@ +:exit_scene + +say player "movin down" + + +#camera_push player 1 LINEAR +#camera_set_drag_margin_enabled bool bool +#camera_set_pos real int int +#camera_set_target real +#camera_set_zoom real +#camera_set_zoom_height int +#camera_shift int int + + +teleport player r7_lower_stairs +set_angle player 270 +camera_set_limits 2 +camera_push player 1 LINEAR +wait 1 + +camera_set_target 0 player +camera_set_limits 0 +enable_terrain lower_platform diff --git a/game/rooms/room7/room7.tscn b/game/rooms/room7/room7.tscn index be802ddf..0a5c157d 100644 --- a/game/rooms/room7/room7.tscn +++ b/game/rooms/room7/room7.tscn @@ -1,15 +1,20 @@ -[gd_scene load_steps=7 format=2] +[gd_scene load_steps=8 format=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1] [ext_resource path="res://game/rooms/room7/background.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3] -[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4] +[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] [sub_resource type="NavigationPolygon" id=1] -vertices = PoolVector2Array( 1976.63, 640.557, 1987.95, 588.863, 2070.07, 622.872, 2066.3, 799.721, 129.634, 615.792, 1956.81, 616.096, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 ) -polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ] -outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1956.81, 616.096, 1976.63, 640.557, 1987.95, 588.863, 2070.07, 622.872, 2066.3, 799.721, -9.16094, 803.802 ) ] +vertices = PoolVector2Array( 1976.63, 640.557, 1987.95, 588.863, 2070.07, 622.872, 2066.3, 799.721, 1015.72, 626.818, 1956.81, 616.096, -9.16094, 803.802, -6.44019, 711.297, 911.239, 554.152, 991.239, 554.152, 858.566, 628.405, 741.099, 620.468, 84.5821, 654.06, 3.15687, 646.051, 59.2201, 628.698, 129.634, 615.792 ) +polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 8, 9, 4, 10 ), PoolIntArray( 10, 4, 7 ), PoolIntArray( 11, 10, 7, 12 ), PoolIntArray( 7, 13, 14, 12 ), PoolIntArray( 11, 12, 15 ) ] +outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 741.099, 620.468, 858.566, 628.405, 911.239, 554.152, 991.239, 554.152, 1015.72, 626.818, 1956.81, 616.096, 1976.63, 640.557, 1987.95, 588.863, 2070.07, 622.872, 2066.3, 799.721, -9.16094, 803.802 ) ] + +[sub_resource type="NavigationPolygon" id=2] +vertices = PoolVector2Array( 2031.55, -451.45, 135.719, -939.662, 287.172, -941.444, 1235.09, -777.519, 2027.99, -629.63, 1390.1, -752.574, 1343.78, -834.537, 1425.74, -843.446, 1448.12, -803.5 ) +polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ), PoolIntArray( 5, 4, 3 ), PoolIntArray( 5, 3, 6, 7, 8 ) ] +outlines = [ PoolVector2Array( 2027.99, -629.63, 1390.1, -752.574, 1448.12, -803.5, 1425.74, -843.446, 1343.78, -834.537, 1235.09, -777.519, 287.172, -941.444, 135.719, -939.662, 2031.55, -451.45 ) ] [node name="room7" type="Node2D"] script = ExtResource( 6 ) @@ -19,26 +24,32 @@ __meta__ = { global_id = "room7" esc_script = "res://game/rooms/room7/esc/room7.esc" player_scene = ExtResource( 4 ) +camera_limits = [ Rect2( 0, 1350, 2098, 800 ), Rect2( 0, 0, 2098, 1050 ), Rect2( 0, 0, 2098, 2150 ) ] +editor_debug_mode = 1 [node name="background" parent="." instance=ExtResource( 2 )] -margin_right = 2088.0 - -[node name="Line2D" type="Line2D" parent="background"] -points = PoolVector2Array( 398.738, 142.591, 518.947, 64.809, 516.118, 275.527 ) +margin_right = 2098.0 +margin_bottom = 1961.0 [node name="walkable_area" type="Navigation2D" parent="."] script = ExtResource( 1 ) -[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"] -position = Vector2( 7.73163, -264.779 ) +[node name="lower_platform" type="NavigationPolygonInstance" parent="walkable_area"] +position = Vector2( 7.73163, 1138.48 ) navpoly = SubResource( 1 ) __meta__ = { "_editor_description_": "" } +[node name="upper_platform" type="NavigationPolygonInstance" parent="walkable_area"] +position = Vector2( 0, 1403.26 ) +navpoly = SubResource( 2 ) +enabled = false + [node name="Hotspots" type="Node2D" parent="."] [node name="l_exit" type="Area2D" parent="Hotspots"] +position = Vector2( 0, 1409.59 ) script = ExtResource( 3 ) global_id = "r7_l_exit" is_exit = true @@ -46,7 +57,7 @@ esc_script = "res://game/rooms/room7/esc/left_exit.esc" tooltip_name = "Exit" dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { -"default": Vector2( 37.4521, 392.045 ) +"default": Vector2( 37.4521, 1801.64 ) } [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_exit"] @@ -56,6 +67,7 @@ polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.621 position = Vector2( 37.4521, 392.045 ) [node name="r_exit" type="Area2D" parent="Hotspots"] +position = Vector2( 0, 1409.59 ) script = ExtResource( 3 ) global_id = "r7_r_exit" is_exit = true @@ -65,7 +77,7 @@ interaction_direction = 1 tooltip_name = "Exit" dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { -"default": Vector2( 2038.8, 347.193 ), +"default": Vector2( 2038.8, 1756.78 ), "r6_r_exit_closed": NodePath("r_door_closed/Position2D"), "r6_r_exit_opened": NodePath("r_door_opened/Position2D") } @@ -80,12 +92,12 @@ __meta__ = { } [node name="object2" type="Area2D" parent="Hotspots"] -position = Vector2( 1600.63, 13.4695 ) +position = Vector2( 1600.63, 1358.99 ) script = ExtResource( 3 ) global_id = "r7_object2" dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { -"default": null +"default": Vector2( 1600.63, 1358.99 ) } [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/object2"] @@ -94,5 +106,44 @@ polygon = PoolVector2Array( -112.101, 14.6226, -103.122, 288.503, 130.35, 286.25 [node name="Line2D" type="Line2D" parent="Hotspots/object2"] points = PoolVector2Array( -74.0056, 70.7457, 2.32182, 28.0921, 89.8739, 77.4804, -82.9853, 268.299, 110.078, 261.564 ) +[node name="lower_stairs" type="Area2D" parent="Hotspots"] +position = Vector2( 0, 1409.59 ) +script = ExtResource( 3 ) +global_id = "r7_lower_stairs" +is_exit = true +esc_script = "res://game/rooms/room7/esc/lower_stairs.esc" +dialog_color = Color( 1, 1, 1, 1 ) +interact_positions = { +"default": Vector2( 953.985, 1725.12 ) +} + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/lower_stairs"] +polygon = PoolVector2Array( 831.375, 344.577, 829.788, 19.1602, 1058.37, 19.1602, 1052.02, 347.752 ) + +[node name="Position2D" type="Position2D" parent="Hotspots/lower_stairs"] +position = Vector2( 953.985, 315.526 ) + +[node name="upper_stairs" type="Area2D" parent="Hotspots"] +position = Vector2( 1347.64, 473.026 ) +script = ExtResource( 3 ) +global_id = "r7_upper_stairs" +is_exit = true +esc_script = "res://game/rooms/room7/esc/upper_stairs.esc" +dialog_color = Color( 1, 1, 1, 1 ) +interact_positions = { +"default": Vector2( 1375.17, 604.793 ) +} + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/upper_stairs"] +position = Vector2( -1334.92, 936.565 ) +polygon = PoolVector2Array( 1221.86, -804.627, 1220.52, -1158.36, 1450.46, -1134.88, 1454.12, -757.908 ) + +[node name="Position2D" type="Position2D" parent="Hotspots/upper_stairs"] +position = Vector2( 27.5337, 131.767 ) + +[node name="object_1" type="Line2D" parent="Hotspots"] +position = Vector2( 0, 1345.52 ) +points = PoolVector2Array( 398.738, 142.591, 518.947, 64.809, 516.118, 275.527 ) + [node name="player_start" type="Position2D" parent="."] -position = Vector2( 76.7617, 437.649 ) +position = Vector2( 76.7617, 1847.24 ) diff --git a/game/start_game.esc b/game/start_game.esc index 6f11d7f3..decf4c4e 100755 --- a/game/start_game.esc +++ b/game/start_game.esc @@ -1,23 +1,24 @@ :start -# Simple scene +# 1/ Simple scene #change_scene res://game/rooms/room1/room1.tscn -# Button bridge +# 2/ Button bridge #change_scene res://game/rooms/room2/room2.tscn -# Broken button +# 3/ Broken button #change_scene res://game/rooms/room3/room3.tscn -# wide room +# 4/ wide room #change_scene res://game/rooms/room4/room4.tscn -# items rooms +# 5/ items rooms #change_scene res://game/rooms/room5/room5.tscn -# character room +# 6/ character room change_scene res://game/rooms/room6/room6.tscn -# long room with camera shift to object 2 if look on object 1 +# 7/ long room with camera shift to object 2 if look on object 1 +# and stairs with camera shift too #change_scene res://game/rooms/room7/room7.tscn diff --git a/game/ui/ui_9verbs/game.gd b/game/ui/ui_9verbs/game.gd index 235eedae..82217610 100644 --- a/game/ui/ui_9verbs/game.gd +++ b/game/ui/ui_9verbs/game.gd @@ -17,6 +17,8 @@ Implement methods to react to inputs. - left_click_on_item(item_global_id : String, event : InputEvent) - right_click_on_item(item_global_id : String, event : InputEvent) - left_double_click_on_item(item_global_id : String, event : InputEvent) + +- mousewheel_action(direction : int) """ signal element_focused(element_global_id) @@ -25,9 +27,10 @@ signal element_focused(element_global_id) func _input(event): if event.is_action_pressed("switch_action_verb"): if event.button_index == BUTTON_WHEEL_UP: - $ui/verbs_layer/verbs_menu.iterate_actions_cursor(-1) + escoria.inputs_manager._on_mousewheel_action(-1) elif event.button_index == BUTTON_WHEEL_DOWN: - $ui/verbs_layer/verbs_menu.iterate_actions_cursor(1) + escoria.inputs_manager._on_mousewheel_action(1) + ## BACKGROUND ## @@ -112,3 +115,6 @@ func open_inventory(): func close_inventory(): $ui/inventory_layer/inventory_ui/inventory_button.close_inventory() + +func mousewheel_action(direction : int): + pass diff --git a/game/ui/ui_mouse_icons/game.gd b/game/ui/ui_mouse_icons/game.gd index 8b9a7a4e..22ac26a3 100644 --- a/game/ui/ui_mouse_icons/game.gd +++ b/game/ui/ui_mouse_icons/game.gd @@ -22,12 +22,12 @@ Implement methods to react to inputs. signal element_focused(element_global_id) -func _input(event): - if event.is_action_pressed("switch_action_verb"): - if event.button_index == BUTTON_WHEEL_UP: - $ui/verbs_layer/verbs_menu.iterate_actions_cursor(-1) - elif event.button_index == BUTTON_WHEEL_DOWN: - $ui/verbs_layer/verbs_menu.iterate_actions_cursor(1) +#func _input(event): +# if event.is_action_pressed("switch_action_verb"): +# if event.button_index == BUTTON_WHEEL_UP: +# $ui/verbs_layer/verbs_menu.iterate_actions_cursor(-1) +# elif event.button_index == BUTTON_WHEEL_DOWN: +# $ui/verbs_layer/verbs_menu.iterate_actions_cursor(1) ## BACKGROUND ## @@ -110,3 +110,6 @@ func open_inventory(): func close_inventory(): $ui/inventory_layer/inventory_ui/inventory_button.close_inventory() + +func mousewheel_action(direction : int): + $ui/verbs_layer/verbs_menu.iterate_actions_cursor(direction)