fix: Huge cleanup (#420)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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game/dialog_avatars/mark_talk_down_right_1.png
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game/dialog_avatars/mark_talk_down_right_1.png
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game/dialog_avatars/mark_talk_down_right_2.png
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game/dialog_avatars/mark_talk_down_right_2.png
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game/dialog_avatars/mark_talk_down_right_3.png
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game/dialog_avatars/mark_talk_down_right_3.png
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game/dialog_avatars/player.tres
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game/dialog_avatars/player.tres
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@@ -0,0 +1,14 @@
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[gd_resource type="AnimatedTexture" load_steps=4 format=2]
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[ext_resource path="res://game/dialog_avatars/mark_talk_down_right_1.png" type="Texture" id=1]
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[ext_resource path="res://game/dialog_avatars/mark_talk_down_right_3.png" type="Texture" id=2]
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[ext_resource path="res://game/dialog_avatars/mark_talk_down_right_2.png" type="Texture" id=3]
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[resource]
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flags = 4
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frames = 3
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frame_0/texture = ExtResource( 1 )
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frame_1/texture = ExtResource( 3 )
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frame_1/delay_sec = 0.0
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frame_2/texture = ExtResource( 2 )
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frame_2/delay_sec = 0.0
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