Make ESCLocation is_start_location work (#421)

Introducing BYPASS_LAST_ROOM global to allow changing scene without considering the previous room
Fixes godot-escoria/escoria-issues#40
This commit is contained in:
Julian Murgia
2021-10-26 16:36:02 +02:00
committed by GitHub
parent 2e87a2c1e6
commit 9dbcf2b58b
20 changed files with 40 additions and 45 deletions

View File

@@ -32,8 +32,7 @@ camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
margin_right = 92.0
margin_bottom = 21.0
custom_fonts/font = ExtResource( 3 )
text = "ROOM 12
"
text = "ROOM 13"
__meta__ = {
"_edit_use_anchors_": false
}