Removed ESCController and greatly reworked ESCActionManager (#480)
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@@ -1,30 +1,6 @@
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[gd_scene load_steps=2 format=2]
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[sub_resource type="GDScript" id=1]
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script/source = "extends ESCTooltip
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func update_tooltip_text():
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bbcode_text = \"[center]\"
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if !current_action.empty():
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bbcode_text += current_action
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bbcode_text += \"\\t\"
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bbcode_text += current_target
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if waiting_for_target2 and current_target2.empty():
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bbcode_text += \"\\t\"
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bbcode_text += current_prep
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if !current_target2.empty():
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bbcode_text += \"\\t\"
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bbcode_text += current_prep
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bbcode_text += \"\\t\"
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bbcode_text += current_target2
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bbcode_text += \"[/center]\"
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"
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[ext_resource path="res://addons/escoria-ui-9verbs/tooltip/tooltip_action_target.gd" type="Script" id=1]
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[node name="tooltip" type="RichTextLabel"]
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anchor_right = 1.0
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@@ -32,7 +8,7 @@ anchor_bottom = 1.0
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bbcode_enabled = true
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bbcode_text = "[center][/center]"
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scroll_active = false
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script = SubResource( 1 )
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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