fix: fixes inconsistent return type from queue_event_from_esc
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committed by
Duncan Brown
parent
8dbcd52e66
commit
ad445cd43b
@@ -57,6 +57,7 @@ esc_script = "res://game/rooms/room14/esc/left_exit.esc"
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is_exit = true
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tooltip_name = "Left exit"
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default_action = "walk"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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@@ -71,6 +72,7 @@ global_id = "r12_l_exit"
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[node name="r_door" parent="Hotspots" instance=ExtResource( 8 )]
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global_id = "r14_r_exit"
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esc_script = "res://game/rooms/room14/esc/right_exit.esc"
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combine_when_selected_action_is_in = [ ]
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[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1231.78, 360.624 )
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@@ -86,6 +88,7 @@ interaction_direction = 180
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[node name="show_main_menu" parent="." instance=ExtResource( 9 )]
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global_id = "button_main_menu"
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esc_script = "res://game/rooms/room14/esc/button_main_menu.esc"
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combine_when_selected_action_is_in = [ ]
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[node name="ESCLocation" type="Position2D" parent="show_main_menu"]
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position = Vector2( 343.887, 381.305 )
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@@ -109,6 +112,7 @@ __meta__ = {
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position = Vector2( 233.415, 0 )
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global_id = "button_pause_menu"
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esc_script = "res://game/rooms/room14/esc/button_pause_menu.esc"
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combine_when_selected_action_is_in = [ ]
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[node name="ESCLocation" type="Position2D" parent="show_pause_menu"]
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position = Vector2( 343.887, 381.305 )
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@@ -123,14 +127,12 @@ text = "Show pause menu
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with NO transition
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(manual or automatic)"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="show_pause_change_scene_manual" parent="." instance=ExtResource( 9 )]
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position = Vector2( 463.318, 0 )
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global_id = "button_main_change_scene"
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esc_script = "res://game/rooms/room14/esc/button_main_menu_change_scene.esc"
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combine_when_selected_action_is_in = [ ]
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[node name="ESCLocation" type="Position2D" parent="show_pause_change_scene_manual"]
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position = Vector2( 343.887, 381.305 )
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@@ -154,6 +156,7 @@ __meta__ = {
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position = Vector2( 676.318, 0 )
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global_id = "button_pause_change_scene_auto"
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esc_script = "res://game/rooms/room14/esc/button_main_menu_change_scene_auto.esc"
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combine_when_selected_action_is_in = [ ]
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[node name="ESCLocation" type="Position2D" parent="show_pause_change_scene_auto"]
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position = Vector2( 343.887, 381.305 )
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@@ -176,8 +179,20 @@ __meta__ = {
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[node name="worker" parent="." instance=ExtResource( 10 )]
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position = Vector2( 204.268, 376.233 )
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esc_script = "res://game/rooms/room14/esc/worker.esc"
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combine_when_selected_action_is_in = [ ]
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[node name="worker2" parent="." instance=ExtResource( 10 )]
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position = Vector2( 726, 390 )
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global_id = "worker2"
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esc_script = "res://game/rooms/room14/esc/worker2.esc"
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combine_when_selected_action_is_in = [ ]
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[node name="worker_target" type="Position2D" parent="."]
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position = Vector2( 917.51, 475.808 )
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script = ExtResource( 5 )
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global_id = "worker_target"
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[node name="worker_target2" type="Position2D" parent="."]
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position = Vector2( 513, 472 )
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script = ExtResource( 5 )
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global_id = "worker2_target"
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