Big refactor: Fix plugin issues when disabling/reenabling plugins (#598)
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com> Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca>
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@@ -5,7 +5,6 @@
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[ext_resource path="res://game/dialog_avatars/mark_talk_down_right_2.png" type="Texture" id=3]
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[resource]
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flags = 4
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frames = 3
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frame_0/texture = ExtResource( 1 )
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frame_1/texture = ExtResource( 3 )
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@@ -279,8 +279,6 @@ texture = ExtResource( 2 )
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visible = false
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position = Vector2( 630, 471 )
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frames = SubResource( 7 )
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frame = 1
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playing = true
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[node name="Polygon2D" type="Polygon2D" parent="."]
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modulate = Color( 1, 1, 1, 0 )
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@@ -57,7 +57,7 @@ polygon = PoolVector2Array( 3, 421, 0, 107, 106, 65, 108, 356 )
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[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
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position = Vector2( 37.4521, 392.045 )
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script = ExtResource( 5 )
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global_id = "r12_l_exit"
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global_id = "r12_l_exit_interact_pos"
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[node name="r_door" type="Area2D" parent="Hotspots"]
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script = ExtResource( 8 )
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