Big refactor: Fix plugin issues when disabling/reenabling plugins (#598)

Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca>
This commit is contained in:
Julian Murgia
2022-07-10 20:40:08 +02:00
committed by GitHub
parent dfbceadd1c
commit ad79aa69d1
113 changed files with 2977 additions and 2072 deletions

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@@ -5,7 +5,6 @@
[ext_resource path="res://game/dialog_avatars/mark_talk_down_right_2.png" type="Texture" id=3]
[resource]
flags = 4
frames = 3
frame_0/texture = ExtResource( 1 )
frame_1/texture = ExtResource( 3 )

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@@ -279,8 +279,6 @@ texture = ExtResource( 2 )
visible = false
position = Vector2( 630, 471 )
frames = SubResource( 7 )
frame = 1
playing = true
[node name="Polygon2D" type="Polygon2D" parent="."]
modulate = Color( 1, 1, 1, 0 )

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@@ -57,7 +57,7 @@ polygon = PoolVector2Array( 3, 421, 0, 107, 106, 65, 108, 356 )
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
position = Vector2( 37.4521, 392.045 )
script = ExtResource( 5 )
global_id = "r12_l_exit"
global_id = "r12_l_exit_interact_pos"
[node name="r_door" type="Area2D" parent="Hotspots"]
script = ExtResource( 8 )