fix: avoids being able to pause during transitions; also moves pausing request responsibility to UI; also fixes issue w/ trying to pause during intro and main menu
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committed by
Julian Murgia
parent
ff178541fc
commit
aeffe09e34
@@ -50,7 +50,7 @@ var custom_input_handler = null
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# Register core signals (from escoria.gd)
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func register_core():
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escoria.connect(
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escoria.game_scene.connect(
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"request_pause_menu",
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self,
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"_on_pause_menu_requested"
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